SHAHEEN:DATA
MOVE LIST & FRAME DATA Ver.1.08.01
What can be done during Heat [unique]
- Partically restores remaining Heat time when some attacks using knife hand land.
- Al-Ghul Master can be used.
【ICONS】
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (
) means input over 2F.
The notation like 【

】 means "Slide Input". Input rapidly.
"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click
in the Notes, you can check the patch changes in move performance on a modal window.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 1200px, this page changed layout for the mobile devices.
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (
) means input over 2F.The notation like 【


】 means "Slide Input". Input rapidly."just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click
in the Notes, you can check the patch changes in move performance on a modal window.【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 1200px, this page changed layout for the mobile devices.
- Heat Engager
- Heat Dash
- During Heat
- Heat Smash
- Rage Art
- Rage Drive
- Neutral Command
- Include ⇨ Command
- Include ⇨ Command
- Include ⇩ Command
- Include ⇦ Command
- Include ⇦ Command
- Include ⇧ Command
- More Than One Command
- Others
- Full Crouch
- Sidestep
- Back Toward
- Stealth Step
- Throws
- Attack Reversal
- 10 Hit Combo
Heat Engager
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHEPw7F
Heat Burst
Heat Burst
When Heat activation available
or 
M / 12 / 3
or 
16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
Can no longer cause a K.O.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
(Ver.1.07.00) - The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
(Ver.1.05.00) - Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
(Ver.1.07.00) - The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.

NEW MOVEHEPw7-14F
Heat Burst to Cancel
Heat Burst to Cancel
When Heat activation available 

or 


SP / -

or 


Attack that can activate Heat (10 sec.).
(Ver.1.00.00) - New Move.

NEW MOVEHE
Rapid Strikes (Heat Engager)
Rapid Strikes (Heat Engager)
When Heat activation available 



M,H / 11,24



14F
-11
+17G
+17G
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
(Ver.1.00.00) - New Move.

NEW MOVEHE
Achernar (Heat Engager)
Achernar (Heat Engager)
When Heat activation available 

M,SP / 20

19F
(1)
(1)
±0C
+17G
+17G
52
33
33
(Ver.1.00.00) - New Move.

NEW MOVEHEPw6F
Elnath (Heat Engager)
Elnath (Heat Engager)
When Heat activation available 

H / 25

16F
-9
+17G
+17G
53
37
37
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
- Upon block ±0F.
- Chip Damage 10 pts.
(Ver.1.00.00) - New Move.

NEW MOVEHETJ9F
Vega (Heat Engager)
Vega (Heat Engager)
When Heat activation available
or
or 

M,SP / - / 7
or
or 

24F
(1)
(1)
+1
+17G
+17G
54
30
30

NEW MOVEHE
Al-Sayf (Heat Engager)
Al-Sayf (Heat Engager)
When Heat activation available Stealth Step 
M,SP / 21 / 6
19F
+2C
+17G
+17G
49
30
30
(Ver.1.00.00) - New Move.
Heat Dash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHD
Rapid Strikes to Heat Dash
Rapid Strikes to Heat Dash
Heat 




M,H / 11,24 / 3,17




14F
+5
KDN
+35
+35
KDN
+35
+35

NEW MOVEHD
Achernar to Heat Dash
Achernar to Heat Dash
Heat 


M,SP / 20


19F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50
52
33
33

NEW MOVEHDPw6F
Elnath to Heat Dash
Elnath to Heat Dash
Heat 


H / 25 / 17


16F
+5
KDN
+35
+35
KDN
+35
+35
53
37
37

NEW MOVEHDTJ9F
Vega to Heat Dash
Vega to Heat Dash
Heat
or
or 


M,SP / - / 20
or
or 


24F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50
54
30
30
During Heat
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHTTr
Hornet (Heat)
Hornet (Heat)
Heat 


M,Th / 17(,25) / 7


13F
-4
Th
±0
±0
Th
±0
±0
40
Erases opponent's recoverable health on hit.
Restores Heat.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Restores Heat.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
(Ver.1.00.00) - New Move.
(Ver.1.04.00) - The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
(Ver.1.04.00) - The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.

NEW MOVEHTTrTJ18F
Al-Ghul Master
Al-Ghul Master
Heat 

or Heat & Stealth Step 


H / 35 / 14

or Heat & Stealth Step 


18F
(1)
(1)
+13
KDN
+47
+47
KDN
+47
+47
56
38
38
Partially uses remaining Heat time.
Heat Smash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVETJ28F
Rumh al-Dawla to Stealth Step
Rumh al-Dawla to Stealth Step
Heat
or 
M,M,SP / 25,36 / 7,10
or 
16F
(1)
(1)
+6
KDN
+21
+21
KDN
+21
+21
(Ver.1.00.00) - New Move.

NEW MOVETJ41F
Rumh al-Muzaffar
Rumh al-Muzaffar
Heat & Stealth Step
or 
L,M,M / 10,20,32 / 3,6,9
or 
20F
(1)
(1)
-14
KDN
+3
+3
KDN
+3
+3
(Ver.1.00.00) - New Move.
Rage Art
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEPw8F
Najm Alshamal
Najm Alshamal
Rage 

M,Th / 10,45

20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
- The hitbox has been expanded, alleviating instances where the attack would miss in certain situations.
(Ver.1.05.00) - The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
- The hitbox has been expanded, alleviating instances where the attack would miss in certain situations.
Rage Drive
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

REMOVEDTS
Rage Drive
Rage Drive
Rage 



M,H / 12,12



+6
KDN
KDN
Neutral Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Spica


H,H / 5,9



-3
+8
+8

Apica Gut Punch




H,H,M / 5,9,17





(1)
-11
+3
KDN
+58
+58

Spica Binding Sands




H,H,H / 5,9,18





-8
+3
+3

Spica Binding Sands to Stealth Step





H,H,H,SP / 5,9,18






-1
+10
+10

Tr
Spica Wheel Spin




H,H,M / 5,9,20
Spica Wheel Spin





(2)
-13
KDN
+18
+18
KDN
+18
+18

Porrima Blinding Sands


H,H / 10,18



-8
+3
+3
Combo from 1st hit.

Porrima Blinding Sands to Stealth Step



H,H,SP / 10,18




-1
+10
+10
Combo from 1st hit.

Blinding Sands to Stealth Step

H,SP / 18


-1
+10
+10

Hallux Kick
H / 16

13F
-10
+1
+1A
42
29
29

Hallux Kick > Algenib


H,H / 16,14



-5
+5
+5

Hallux Kick > High Slashing Kick


H,H / 16,21



(1)
-1
KDN
+17
+17
LNC
+51
+51
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Tr
Silent Sting



H,H / 10,23
Silent Sting




-12
+20G
+20G
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 7F from hit.
Can be delayed 11F.
Combo can be delayed 7F from hit.

Silent Flow (2)



H,L / 10,12




-13
-2
KDN
+29
+29

Silent Flow (2) to Stealth Step




M,L,SP / 10,12





-11
±0
KDN
+31
+31

Silent Flow





H,L,H / 10,12,21






(1)
-7
+10Sp
LNC
+42
+42

HM
Piercing Talon

H / 21 / 6(8)
Piercing Talon


15F
(1)
(1)
-2
KDN
+25
+25
KDN
+25
+25
45
30
30

Skyline to Stealth Step

MM,SP / 10,10 / 3,3


22F
+3C
+11C
+11C
Air Status 11F.
(Ver.1.00.00) - Command changed from "

".
- Damage changed from 14,14.
- Chip Damage added.
- Upon block changed from +1F.
- Upon NH changed from +13CF.
- Upon CH changed from +13CF.
(Ver.1.04.00) - The issue where a different attack was being executed when performing inputs transitioning through other directional inputs such as

has been resolved.
(Ver.1.05.00) - The issue where performing certain inputs resulted in unintended moves has been fixed.


".- Damage changed from 14,14.
- Chip Damage added.
- Upon block changed from +1F.
- Upon NH changed from +13CF.
- Upon CH changed from +13CF.
(Ver.1.04.00) - The issue where a different attack was being executed when performing inputs transitioning through other directional inputs such as


has been resolved.(Ver.1.05.00) - The issue where performing certain inputs resulted in unintended moves has been fixed.
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

HMWH
Whirlwind Kick

M / 20
Whirlwind Kick


17F
-9
+9
+21W
+21W
+9
+21W
+21W
48
31
31

Stinging Kick

M / 13


14F
-7
±0
±0
44
30
30

NEW MOVE
Al-Faras (2)

.
M,M / 13,10
Al-Faras (2)

.
(1)
-9
+2
+2

NEW MOVE
Al-Faras (2) to Stealth Step

.
M,M,SP / 13,10
Al-Faras (2) to Stealth Step

.

(1)
-2
+9
+9

NEW MOVETJ
Al-Faras

.

M,M,M / 13,10,28
Al-Faras

.


(1)
-13
KDN
+9
+9
KDN
+9
+9

NEW MOVE
Al-Fard al-Shuja



M,H / 13,23
Al-Fard al-Shuja




(1)
-4
KDN
+14
+14
KDN
+14
+14
Combo from 1st hit.
(Ver.1.00.00) - New Move.
Include ⇩ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC4F
Crouch Jab

or 
SL / 5
Crouch Jab

or 

10F
-5
+6
+6
34
24
24

Vicious Stomp

L / 13


19F
-12
+1
+1
50
31
31
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Rapid Strikes (1)

M / 11


14F
-10
+1
+1
43
29
29

Rapid Strikes (1) to Stealth Step


M,SP / 11



-3
+8
+8

NEW MOVEHE
Rapid Strikes (Heat Engager)
Rapid Strikes (Heat Engager)
When Heat activation available 



M,H / 11,24



14F
-11
+17G
+17G
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
(Ver.1.00.00) - New Move.

NEW MOVEHD
Rapid Strikes to Heat Dash
Rapid Strikes to Heat Dash
Heat 




M,H / 11,24 / 3,17




14F
+5
KDN
+35
+35
KDN
+35
+35

Rapid Strikes



M,H / 11,24




14F
-11
KDN
-17
-17
KDN
-17
-17
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.

TrTC
Snake's Bite to Rising Scimitar



L,H / 12,20
Snake's Bite to Rising Scimitar




-13
KDN
+52
+52
KDN
+52
+52
Combo from 1st CH.
(Ver.1.00.00) - Upon NH changed from LNC.
- Upon CH changed from LNC.
- Tornade Move added.
(Ver.1.05.00) - The hitbox has been expanded, alleviating instances where the attack would miss in certain situations.
(Ver.1.08.01) - The following adjustment was made to address an issue where the 2nd hit could not be blocked after the 1st hit connected from the side, Changed the opponent's orientation to face forward when the 1st hit connects from the side.
- Upon CH changed from LNC.
- Tornade Move added.
(Ver.1.05.00) - The hitbox has been expanded, alleviating instances where the attack would miss in certain situations.
(Ver.1.08.01) - The following adjustment was made to address an issue where the 2nd hit could not be blocked after the 1st hit connected from the side, Changed the opponent's orientation to face forward when the 1st hit connects from the side.
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHE
Achernar (Heat Engager)
Achernar (Heat Engager)
When Heat activation available 

M,SP / 20

19F
(1)
(1)
±0C
+17G
+17G
52
33
33
(Ver.1.00.00) - New Move.

NEW MOVEHD
Achernar to Heat Dash
Achernar to Heat Dash
Heat 


M,SP / 20


19F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50
52
33
33

Achernar

M / 20


19F
(1)
(1)
±0C
+6C
+6C
52
33
33

Achernar to Crouch State


M / 20



19F
(1)
(1)
±0C
+6C
+6C
52
33
33

Dust Storm

M,Th / 12(,18)


15F
(1)
(1)
-9
Th
-2
-2
Th
-2
-2
43

Heel Strike

M / 17


19F
+3C
+3C
+14C
46
27
27

NEW MOVEHEPw6F
Elnath (Heat Engager)
Elnath (Heat Engager)
When Heat activation available 

H / 25

16F
-9
+17G
+17G
53
37
37
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
- Upon block ±0F.
- Chip Damage 10 pts.
(Ver.1.00.00) - New Move.

NEW MOVEHDPw6F
Elnath to Heat Dash
Elnath to Heat Dash
Heat 


H / 25 / 17


16F
+5
KDN
+35
+35
KDN
+35
+35
53
37
37

Pw6F
Elnath

H / 25
Elnath


16F
-9
KDN
+9
+9
KDN
+9
+9
53
37
37
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
- Upon block ±0F.
- Chip Damage 10 pts.
(Ver.1.00.00) - Command changed from "

".
- Upon block changed from -11F.
- Upon NH changed.
- Upon CH changed.
- Wall Bounds removed.
(Ver.1.04.00) - The issue where a different attack was being executed when performing inputs transitioning through other directional inputs such as

has been resolved.
(Ver.1.05.00) - The issue where performing certain inputs resulted in unintended moves has been fixed.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
- The tracking ability against sidesteps has been reduced.
- Reduced the attack hitbox in the horizontal direction.


".- Upon block changed from -11F.
- Upon NH changed.
- Upon CH changed.
- Wall Bounds removed.
(Ver.1.04.00) - The issue where a different attack was being executed when performing inputs transitioning through other directional inputs such as


has been resolved.(Ver.1.05.00) - The issue where performing certain inputs resulted in unintended moves has been fixed.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
- The tracking ability against sidesteps has been reduced.
- Reduced the attack hitbox in the horizontal direction.
Include ⇧ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHETJ9F
Vega (Heat Engager)
Vega (Heat Engager)
When Heat activation available
or
or 

M,SP / - / 7
or
or 

24F
(1)
(1)
+1
+17G
+17G
54
30
30

NEW MOVEHDTJ9F
Vega to Heat Dash
Vega to Heat Dash
Heat
or
or 


M,SP / - / 20
or
or 


24F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50
54
30
30

NEW MOVETJ9F
Vega
or
or 
M / - / 7(10)
Vega
or
or 

24F
(1)
(1)
+1
KDN
+20
+20
KDN
+20
+20
54
30
30

NEW MOVETJ9F
Vega to Cancel
or
or 

SP / -
Vega to Cancel
or
or 


40
Returns to crouching.
(Ver.1.00.00) - New Move.

TJ9F
Crescent Cleaver

M / 16
Crescent Cleaver


25F
(1)
(1)
-7
+4
+4
51
26
26
More Than One Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TrTJ13F
Hunting Falcon Dive


or 


M,Th / 13(,10)
Hunting Falcon Dive


or 



17F
-12
Th
+48
+48
Th
+48
+48
50

Tr
Hornet


M,Th / 17(,25)
Hornet



14F
-4
Th
±0
±0
Th
±0
±0
41
Erases opponent's recoverable health on hit.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
(Ver.1.00.00) - Damage changed from 20(,35).
- Tornade Move added.
(Ver.1.04.00) - The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
- Tornade Move added.
(Ver.1.04.00) - The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.

NEW MOVETr
Hornet (Fast)


fastM,Th / 17(,25) / 6
Hornet (Fast)


fast13F
-4
Th
±0
±0
Th
±0
±0
40
Erases opponent's recoverable health on hit.
Input within 7F.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Input within 7F.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
(Ver.1.00.00) - New Move.
(Ver.1.04.00) - The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
(Ver.1.04.00) - The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.

NEW MOVEHTTr
Hornet (Heat)
Hornet (Heat)
Heat 


M,Th / 17(,25) / 7


13F
-4
Th
±0
±0
Th
±0
±0
40
Erases opponent's recoverable health on hit.
Restores Heat.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Restores Heat.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
(Ver.1.00.00) - New Move.
(Ver.1.04.00) - The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
(Ver.1.04.00) - The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.

Antares



M / 30 / 9




17F
(1)
(1)
+5
KDN
+11
+11
KDN
+11
+11
51
34
34

NEW MOVETrTJ18F
Al-Ghul


or Stealth Step 

H / 30 / 9
Al-Ghul


or Stealth Step 


18F
(1)
(1)
+4
KDN
+2
+2
KDN
+2
+2
57
39
39
(Ver.1.00.00) - New Move.
(Ver.1.04.00) - Adjustment was made to the collision detection, mitigating issues where some counterattacks wouldn't reach after evading by crouching.
- Fixed an issue where holding
during the balcony break cinematic would reset the input hold time count.
(Ver.1.05.00) - Upon block changed from +2F.
- Wall Crush inducing guard removed.
(Ver.1.04.00) - Adjustment was made to the collision detection, mitigating issues where some counterattacks wouldn't reach after evading by crouching.
- Fixed an issue where holding
during the balcony break cinematic would reset the input hold time count.(Ver.1.05.00) - Upon block changed from +2F.
- Wall Crush inducing guard removed.

NEW MOVEHTTrTJ18F
Al-Ghul Master
Al-Ghul Master
Heat 

or Heat & Stealth Step 


H / 35 / 14

or Heat & Stealth Step 


18F
(1)
(1)
+13
KDN
+47
+47
KDN
+47
+47
56
38
38
Partially uses remaining Heat time.
Others
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
Full Crouch
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC
Crouch Jab
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
24

TC
Crouch Straight
Crouch Straight
FC 
SL / 8
11F
-4
+7
+7
34
23
23

TC
Crouch Spin Kick
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
36

TC
Crouch Chin Kick
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
34

NEW MOVE
Double Scorpion (1) to Stealth Step
Double Scorpion (1) to Stealth Step
WS 

M,SP / 9

13F
-7
+4
+4
(Ver.1.00.00) - New Move.

Tr
Double Scorpion
Double Scorpion
WS 


M,M / 9,25


-13
KDN
+2
+2
KDN*
-4
-4

NEW MOVE
Janbiya
Janbiya
FC 

M / 21

18F
(1)
(1)
-9
KDN
+8
+8
KDN
+8
+8
51
33
33
Recover Heat time during Heat.
(Ver.1.00.00) - New Move.

Serpens (1)
FC 

L / 16

16F
(1)
(1)
-14
+1
+1
49
33
33

NEW MOVE
Serpens (1) to Stealth Step
Serpens (1) to Stealth Step
FC 


L,SP / 16


16F
(1)
(1)
-11
+4
+4
(Ver.1.00.00) - New Move.

Serpens
FC 



L,H / 16,20



-2
KDN
+15
+15
LNC
+49
+49

TC
Sand Storm
Sand Storm
FC 



L(,SP) / 20



16F
(4)
(4)
-23
KDN
+7
+7
KDN
+7
+7
59
43
43
Sidestep
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVETC15F
Nisf Kamar
Nisf Kamar
SS 
L / 17
20F
-13
±0C
+13G
52
32
32
Returns to crouching.
(Ver.1.00.00) - New Move.
Back Toward
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Spin Knuckle Jab
BT 
H / 15
8F
-3
+8
+8

Reverse Edge
BT 中
M / 20
14F
(1)
(1)
-3
KDN
+42
+42
KDN
+42
+42
40
26
26

Spin Kick
BT 
H / 18
10F
-8
+8
+8

NEW MOVE
Spin Right Kick
Spin Right Kick
BT 
H / 18
10F
-8
+8
+8
Tentative Name.
(Ver.1.00.00) - New Move.

TC1F
Crouch Spin Knuckle
Crouch Spin Knuckle
BT 

SL / 5

10F
-5
+6
+6

NEW MOVETC1F
Crouch Spin Right Knuckle
Crouch Spin Right Knuckle
BT 

SL / 5

10F
-5
+6
+6
Tentative Name.
Returns to crouching.
Returns to crouching.
(Ver.1.00.00) - New Move.

TC1F
Crouch Spin Kick
Crouch Spin Kick
BT 

L / 6

12F
-15
-4
-4

NEW MOVETC1F
Crouch Spin Right Kick
Crouch Spin Right Kick
BT 

L / 6

12F
-15
-4
-4
Tentative Name.
Returns to crouching.
Returns to crouching.
(Ver.1.00.00) - New Move.

TJ10F
Reverse Jump Kick (just)
Reverse Jump Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9

NEW MOVETJ15F
Reverse Jump Kick
Reverse Jump Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
(Ver.1.00.00) - New Move.

TJ
Reverse Jump Kick
Reverse Jump Kick
BT 

M / -

LNC
LNC

NEW MOVETJ9F
Reverse Jump Right Kick (just)
Reverse Jump Right Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9
(Ver.1.00.00) - New Move.

NEW MOVETJ14F
Reverse Jump Right Kick
Reverse Jump Right Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
(Ver.1.00.00) - New Move.
Stealth Step
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Stealth Step to Cancel
Stealth Step 
SP / -
1

Crimson Tempest
Stealth Step 
M / 17
15F
(1)
(1)
-9
+8
KDN
+6
+6
42
27
27

TrTJ14F
Hunting Falcon Dive
Hunting Falcon Dive
Stealth Step 
M,Th / 13(,10)
20F
-12
Th
+48
+48
Th
+48
+48
53

NEW MOVE
Sliding Shave
Sliding Shave
Stealth Step 
L / 17
20F
(2)
(2)
-14
+3C
KDN
+15
+15
53
33
33

NEW MOVEHE
Al-Sayf (Heat Engager)
Al-Sayf (Heat Engager)
When Heat activation available Stealth Step 
M,SP / 21 / 6
19F
+2C
+17G
+17G
49
30
30
(Ver.1.00.00) - New Move.

NEW MOVEHD
Al-Sayf to Heat Dash
Al-Sayf to Heat Dash
Heat & Stealth Step 

M,SP / 21 / 18

19F
+5
LNC
+50
+50
LNC
+50
+50
49
30
30

NEW MOVE
Al-Sayf
Al-Sayf
Stealth Step 
M / 21 / 6(8)
19F
+2C
+8C
+8C
49
30
30
Returns to crouching.
(Ver.1.00.00) - New Move.

NEW MOVE
Flash Hornet (1)
Flash Hornet (1)
Stealth Step 

M / 12

15F
(1)
(1)
-5
+6
+6
39
24
24
(Ver.1.00.00) - New Move.

NEW MOVETr
Flash Hornet
Flash Hornet
Stealth Step 



M,H,Th / 12,15(,25)



-4
Th
±0
±0
Th
±0
±0
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Erases opponent's recoverable health on hit.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Erases opponent's recoverable health on hit.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
(Ver.1.00.00) - New Move.
(Ver.1.04.00) - The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
(Ver.1.04.00) - The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.

NEW MOVETJ
Flash Deneb
Flash Deneb
Stealth Step 



M,M / 12,28



(1)
-13
KDN
+9
+9
KDN
+9
+9
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 3F from hit.
Can be delayed 10F.
Combo can be delayed 3F from hit.
Throws
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES

HM
Desert Fang
Th(H) / 35
Desert Fang

12F
(2)
(2)
or 
-3F
Head-sd.
Face-up
±0F
Face-up
±0F
39
27
27

HM
Aldebaran
Th(H) / 35
Aldebaran

12F
(2)
(2)
or 
-6F
Reverse Pos.
Head-sd.
Face-up
±0F
Head-sd.
Face-up
±0F
39
27
27

Axel Spinner
Approach from right side
Th(H) / 40
-3F
Head-sd.
Face-up
±0F
Face-up
±0F

Silent Death
Approach from behind
Th(H) / 50disable
Head-sd.
Face-up
±0F
Face-up
±0F

Wezen

Th(H) / 40


12F
(2)
(2)

-3F
Reverse Pos.
Head-sd.
Face-up
±0F
Head-sd.
Face-up
±0F
39
27
27
Attack Reversal
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES

REMOVED
Falcon Shield

Parry Punch(H/M) / 0
Falcon Shield


disable
Reverse Pos.
BT
BT
35

REMOVED
Conbination attack
Conbination attack
After Falcon Shield succeeds 
Combination / 30
14F

NEW MOVE
Silent Death Trap

or 
Parry Punch(H/M) / 15
Silent Death Trap

or 

disable
Reverse Pos.
Head-sd.
Face-up
±0F
Head-sd.
Face-up
±0F
35
Erases opponent's recoverable health on hit.
Absorbs Punch(H/M) during 5 to 12F.
Absorbs Punch(H/M) during 5 to 12F.
(Ver.1.00.00) - New Move.
| 10 Hit Combo | ||||||||||
| INPUT | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
| HIT LEVEL | H | M | H | H | M | M | L | MM | M | |
| DAMAGE | 10 | 7 | 8 | 6 | 7 | 7 | 5 | 4,10 | 20 | |
| block | ±0 | -4 | -18 | -14 | -21 | -22 | -15 | -22 | -18 | |
| NH | +6 | +2 | -7 | -7 | -10 | -11C | -1 | KDN +9 | KDN +13 | |
| CH | +6 | +2 | -7 | -7 | -10 | -11C | -1 | KDN +9 | KDN +13 | |
┃10 Hit Combo
| TEKKEN 7 | ||||||||||
| INPUT | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
| HIT LEVEL | H | M | H | H | M | M | L | MM | M | |
| DAMAGE | 10 | 7 | 8 | 6 | 7 | 7 | 5 | 4,10 | 20 | |
| block | ±0 | -4 | -18 | -14 | -21 | -22 | -15 | -22 | -18 | |
| NH | +6 | +2 | -7 | -7 | -10 | -11C | -1 | KDN | KDN | |
| CH | ||||||||||
| Start-up 10F. | ||||||||||
| Ver.1.00.00 | ||||||||||
| INPUT | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
| HIT LEVEL | H | M | H | H | M | M | L | MM | M | |
| DAMAGE | 10 | 7 | 8 | 6 | 7 | 7 | 5 | 4,10 | 20 | |
| block | ±0 | -4 | -18 | -14 | -21 | -22 | -15 | -22 | -18 | |
| NH | +6 | +2 | -7 | -7 | -10 | -11C | -1 | KDN +9 | KDN +13 | |
| CH | +6 | +2 | -7 | -7 | -10 | -11C | -1 | KDN +9 | KDN +13 | |
| Start-up 10F. Patch Note : | ||||||||||
┃Heat Burst
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHEPw7F
Heat Burst
NEW MOVEHEPw7F
Heat Burst
When Heat activation available
or 
M / 12 / 3
or 
16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.05.00
HEPw7F
Heat Burst
HEPw7F
Heat Burst
When Heat activation available
or 
M / 12 / 3
or 
16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
Patch Note :
- Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
Can no longer cause a K.O.
Patch Note :
- Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
- Ver.1.07.00
HEPw7F
Heat Burst
HEPw7F
Heat Burst
When Heat activation available
or 
M / 12 / 3
or 
16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
Patch Note :
- The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
Can no longer cause a K.O.
Patch Note :
- The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
┃Heat Burst to Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHEPw7-14F
Heat Burst to Cancel
NEW MOVEHEPw7-14F
Heat Burst to Cancel
When Heat activation available 

or 


SP / -

or 


Attack that can activate Heat (10 sec.).
┃Rumh al-Dawla to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ28F
Rumh al-Dawla to Stealth Step
NEW MOVETJ28F
Rumh al-Dawla to Stealth Step
Heat
or 
M,M,SP / 25,36 / 7,10
or 
16F
(1)
(1)
+6
KDN
+21
+21
KDN
+21
+21
┃Rumh al-Muzaffar
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ41F
Rumh al-Muzaffar
NEW MOVETJ41F
Rumh al-Muzaffar
Heat & Stealth Step
or 
L,M,M / 10,20,32 / 3,6,9
or 
20F
(1)
(1)
-14
KDN
+3
+3
KDN
+3
+3
┃Rage Art
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Rage Art
Rage Art
Rage 
M,Th / 55
20F
-22
Th
Th
Guard point 8F.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Najm Alshamal
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEPw8F
Najm Alshamal
NEW MOVEPw8F
Najm Alshamal
Rage 

M,Th / 10,45

20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- New Move.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- New Move.
- Ver.1.05.00
Pw8F
Najm Alshamal
Pw8F
Najm Alshamal
Rage 

M,Th / 10,45

20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
- The hitbox has been expanded, alleviating instances where the attack would miss in certain situations.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
- The hitbox has been expanded, alleviating instances where the attack would miss in certain situations.
┃Rage Drive
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Rage Drive
TS
Rage Drive
Rage 



M,H / 12,12



+6
KDN
KDN
Combo from 1st hit.
Can be delayed.
Combo can be delayed 10F from hit.
Not consumed in the count of Tail Spin.
Can be delayed.
Combo can be delayed 10F from hit.
Not consumed in the count of Tail Spin.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Rage Drive to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Rage Drive to Stealth Step
TS
Rage Drive to Stealth Step
Rage 




M,H,SP / 12,12




+12G
KDN
KDN
Combo from 1st hit.
Can be delayed.
Combo can be delayed 10F from hit.
Not consumed in the count of Tail Spin.
Can be delayed.
Combo can be delayed 10F from hit.
Not consumed in the count of Tail Spin.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Left Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Left Jab
or 
H / 7
Left Jab
or 

10F
+1
+8
+8
- Ver.1.00.00
Left Jab
or 
H / 5
Left Jab
or 

10F
+1
+8
+8
29
19
19
Patch Note :
- Damage changed from 7.
- Damage changed from 7.
┃Spica
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spica


H,H / 7,9
Spica



-1
+5
+5
Combo from 1st hit.
- Ver.1.00.00
Spica


H,H / 5,9
Spica



-3
+8
+8
Combo from 1st hit.
Patch Note :
- Damage changed from 7,9.
- Upon block changed from -1F.
- Upon NH changed from +5F.
- Upon CH changed from +5F.
Patch Note :
- Damage changed from 7,9.
- Upon block changed from -1F.
- Upon NH changed from +5F.
- Upon CH changed from +5F.
┃Apica Gut Punch
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Apica Gut Punch




H,H,M / 7,9,17
Apica Gut Punch





-11
+3
KDN
Combo from 1st CH.
Combo from 2nd CH.
Can be delayed.
Crumble Stun +12F on CH.
Combo can be delayed 14F frrom 1st CH.
Combo from 2nd CH.
Can be delayed.
Crumble Stun +12F on CH.
Combo can be delayed 14F frrom 1st CH.
- Ver.1.00.00
Apica Gut Punch




H,H,M / 5,9,17
Apica Gut Punch





(1)
-11
+3
KDN
+58
+58
Combo from 1st CH.
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 15F frrom 1st CH.
Patch Note :
- Damage changed from 7,9,17.
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 15F frrom 1st CH.
Patch Note :
- Damage changed from 7,9,17.
┃Spica Binding Sands
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spica Binding Sands




H,H,H / 7,9,18
Spica Binding Sands





-8
+3
+3
Can be delayed.
Combo from 1st CH.
Combo from 2nd CH.
Combo from 1st CH.
Combo from 2nd CH.
- Ver.1.00.00
Spica Binding Sands




H,H,H / 5,9,18
Spica Binding Sands





-8
+3
+3
Combo from 1st CH.
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 15F frrom 1st CH.
Patch Note :
- Damage changed from 7,9,18.
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 15F frrom 1st CH.
Patch Note :
- Damage changed from 7,9,18.
┃Spica Binding Sands to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spica Binding Sands to Stealth Step





H,H,H,SP / 7,9,18
Spica Binding Sands to Stealth Step






-1
+10
+10
Can be delayed.
Combo from 1st CH.
Combo from 2nd CH.
Combo from 1st CH.
Combo from 2nd CH.
- Ver.1.00.00
Spica Binding Sands to Stealth Step





H,H,H,SP / 5,9,18
Spica Binding Sands to Stealth Step






-1
+10
+10
Combo from 1st CH.
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 15F frrom 1st CH.
Patch Note :
- Damage changed from 7,9,18.
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 15F frrom 1st CH.
Patch Note :
- Damage changed from 7,9,18.
┃Spica Wheel Spin
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spica Wheel Spin




H,H,M / 7,9,20
Spica Wheel Spin





-13
KDN
KDN
Can be delayed.
- Ver.1.00.00
Tr
Spica Wheel Spin




H,H,M / 5,9,20
Tr
Spica Wheel Spin





(2)
-13
KDN
+18
+18
KDN
+18
+18
Combo from 2nd CH.
Can be delayed 7F.
Combo can be delayed 6F from CH.
Patch Note :
- Damage changed from 7,9,20.
- Tornade Move added.
Can be delayed 7F.
Combo can be delayed 6F from CH.
Patch Note :
- Damage changed from 7,9,20.
- Tornade Move added.
┃Right Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Right Jab
H / 10
Right Jab

10F
±0
+6
+6
- Ver.1.00.00
Right Jab
H / 10
Right Jab

10F
±0
+6
+6
29
19
19
┃Cut In
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Cut In


H,M / 10,7
NEW MOVE
Cut In



(1)
-4
+2
+2
Combo from 1st hit.
Patch Note :
- New Move.
Patch Note :
- New Move.
- TEKKEN 7
Cut In


H,M / 10,7
Cut In



-4
+2
+2
Combo from 1st hit.
Patch Note :
- Meaty removed.
Patch Note :
- Meaty removed.
┃Porrima Blinding Sands
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Porrima Blinding Sands


H,H / 10,18
Porrima Blinding Sands



-8
+3
+3
Combo from 1st hit.
┃Porrima Blinding Sands to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Porrima Blinding Sands to Stealth Step



H,H,SP / 10,18
Porrima Blinding Sands to Stealth Step




-1
+10
+10
Combo from 1st hit.
┃Blinding Sands
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Blinding Sands
or
H / 18
Blinding Sands
or 
14F
-8
+3
+3
- Ver.1.00.00
Blinding Sands
or
H / 18
Blinding Sands
or 
14F
-8
+3
+3
41
27
27
┃Blinding Sands to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Blinding Sands to Stealth Step

H,SP / 18
Blinding Sands to Stealth Step


-1
+10
+10
┃Hallux Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hallux Kick
H / 16
Hallux Kick

11F
-10
+1
LNC
40
29
29
- Ver.1.00.00
Hallux Kick
H / 16
Hallux Kick

13F
-10
+1
+1A
42
29
29
Patch Note :
- Start-up changed from 11F.
- Upon CH changed from LNC.
- Total changed from 40F.
- Start-up changed from 11F.
- Upon CH changed from LNC.
- Total changed from 40F.
┃Hallux Kick > Algenib
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hallux Kick to Algenib


H,H / 16,12
Hallux Kick to Algenib



-5
+4
+4
Combo from 1st hit.
- Ver.1.00.00
Hallux Kick > Algenib


H,H / 16,14
Hallux Kick > Algenib



-5
+5
+5
Combo from 1st hit.
Patch Note :
- Move Name changed from "Hallux Kick to Algenib".
- Damage changed from 16,12.
- Upon NH changed from +4F.
- Upon CH changed from +4F.
Patch Note :
- Move Name changed from "Hallux Kick to Algenib".
- Damage changed from 16,12.
- Upon NH changed from +4F.
- Upon CH changed from +4F.
┃Hallux Kick > High Slashing Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Hallux Kick to High Slashing Kick


H,H / 16,21
TS
Hallux Kick to High Slashing Kick



-1
KDN
KDN*
- Ver.1.00.00
Hallux Kick > High Slashing Kick


H,H / 16,21
Hallux Kick > High Slashing Kick



(1)
-1
KDN
+17
+17
LNC
+51
+51
Patch Note :
- Move Name changed from "Hallux Kick to High Slashing Kick".
- Upon CH changed from KDN.
- Tail Spin removed.
- Move Name changed from "Hallux Kick to High Slashing Kick".
- Upon CH changed from KDN.
- Tail Spin removed.
┃Hallux Kick > Ra'd
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hallux Kick to Ra'd


H,M / 16,25
Hallux Kick to Ra'd



-13
KDN
KDN
- Ver.1.00.00
Hallux Kick > Ra'd


H,M / 16,25
Hallux Kick > Ra'd



(1)
-13
KDN
+20
+20
KDN
+20
+20
Mid-air hit from 1st CH.
Patch Note :
- Move Name changed from "Hallux Kick to Ra'd".
Patch Note :
- Move Name changed from "Hallux Kick to Ra'd".
┃Silent Sting (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Silent Sting (1)

H / 12
Silent Sting (1)


12F
-8
-2
-2
- Ver.1.00.00
Silent Sting (1)

H / 10
Silent Sting (1)


12F
-8
-2
-2
39
27
27
Patch Note :
- Damage changed from 12.
- Damage changed from 12.
┃Silent Sting
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Silent Sting



H,H / 12,20
Silent Sting




-12
KDN
KDN
Combo from 1st hit.
- Ver.1.00.00
Tr
Silent Sting



H,H / 10,23
Tr
Silent Sting




-12
+5
+5
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 7F from hit.
Patch Note :
- Damage changed from 12,20.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
Can be delayed 11F.
Combo can be delayed 7F from hit.
Patch Note :
- Damage changed from 12,20.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Ver.1.05.00
Tr
Silent Sting



H,H / 10,23
Tr
Silent Sting




-12
+20G
+20G
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 7F from hit.
Patch Note :
- To caciliate offense after landing an attack, the distance from the opponent on hit has been reduced.
- Upon NH changed from +5F.
- Upon CH changed from +5F.
Can be delayed 11F.
Combo can be delayed 7F from hit.
Patch Note :
- To caciliate offense after landing an attack, the distance from the opponent on hit has been reduced.
- Upon NH changed from +5F.
- Upon CH changed from +5F.
┃Silent Flow (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Silent Flow (2)



H,L / 12,13
Silent Flow (2)




(1)
-13
-2
KDN
- Ver.1.00.00
Silent Flow (2)



H,L / 10,12
Silent Flow (2)




-13
-2
KDN
+29
+29
Combo from 1st CH.
Can be delayed 11F.
Combo can be delayed 3F from CH.
Patch Note :
- Damage changed from 12,13.
Can be delayed 11F.
Combo can be delayed 3F from CH.
Patch Note :
- Damage changed from 12,13.
┃Silent Flow (2) to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Silent Flow (2) to Stealth Step




M,L,SP / 12,13
Silent Flow (2) to Stealth Step





-18
-7
KDN
- Ver.1.00.00
Silent Flow (2) to Stealth Step




M,L,SP / 10,12
Silent Flow (2) to Stealth Step





-11
±0
KDN
+31
+31
Combo from 1st CH.
Can be delayed 11F.
Combo can be delayed 3F from CH.
Patch Note :
- Damage changed from 12,13.
- Upon block changed from -18F.
- Upon NH changed from -7F.
Can be delayed 11F.
Combo can be delayed 3F from CH.
Patch Note :
- Damage changed from 12,13.
- Upon block changed from -18F.
- Upon NH changed from -7F.
┃Silent Flow
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Silent Flow





H,L,H / 12,13,21
TS
Silent Flow






-3
+14Sp
KDN
- Ver.1.00.00
Silent Flow





H,L,H / 10,12,21
Silent Flow






(1)
-7
+10Sp
LNC
+42
+42
Patch Note :
- Damage changed from 12,13,21.
- Upon block changed from -3F.
- Upon NH changed from +14SpF.
- Upon CH changed from KDN.
- Tail Spin removed.
- Damage changed from 12,13,21.
- Upon block changed from -3F.
- Upon NH changed from +14SpF.
- Upon CH changed from KDN.
- Tail Spin removed.
┃Crescent Moon
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HMTJ13F
Crescent Moon

M / 17
HMTJ13F
Crescent Moon


20F
(1)
(1)
-5
+6
KDN
- Ver.1.00.00
TJ13F
Crescent Moon

M / 17
TJ13F
Crescent Moon


20F
(1)
(1)
-5
+6
KDN
+31
+31
44
24
24
Patch Note :
- Homing removed.
- Homing removed.
┃Piercing Talon
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HMTS
Piercing Talon

H / 21
HMTS
Piercing Talon


15F
-2
KDN
KDN
43
28
28
- Ver.1.00.00
HM
Piercing Talon

H / 21 / 6(8)
HM
Piercing Talon


15F
(1)
(1)
-2
KDN
+25
+25
KDN
+25
+25
45
30
30
Patch Note :
- Chip Damage added.
- Upon NH changed.
- Upon CH changed.
- Total changed from 43F.
- Tail Spin removed.
- Chip Damage added.
- Upon NH changed.
- Upon CH changed.
- Total changed from 43F.
- Tail Spin removed.
┃Skyline
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Skyline

MM / 14,14
Skyline


22F
-7
+5C
+5C
Air Status 11F.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Skyline to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Skyline to Stealth Step


MM,SP / 14,14
Skyline to Stealth Step



22F
+1
+13C
+13C
Air Status 11F.
- Ver.1.00.00
Skyline to Stealth Step

MM,SP / 10,10 / 3,3
Skyline to Stealth Step


22F
+3C
+11C
+11C
Air Status 11F.
Patch Note :
- Command changed from "

".
- Damage changed from 14,14.
- Chip Damage added.
- Upon block changed from +1F.
- Upon NH changed from +13CF.
- Upon CH changed from +13CF.
Patch Note :
- Command changed from "


".- Damage changed from 14,14.
- Chip Damage added.
- Upon block changed from +1F.
- Upon NH changed from +13CF.
- Upon CH changed from +13CF.
- Ver.1.04.00
Skyline to Stealth Step

MM,SP / 10,10 / 3,3
Skyline to Stealth Step


22F
+3C
+11C
+11C
Air Status 11F.
Patch Note :
- The issue where a different attack was being executed when performing inputs transitioning through other directional inputs such as

has been resolved.
Patch Note :
- The issue where a different attack was being executed when performing inputs transitioning through other directional inputs such as


has been resolved. - Ver.1.05.00
Skyline to Stealth Step

MM,SP / 10,10 / 3,3
Skyline to Stealth Step


22F
+3C
+11C
+11C
Air Status 11F.
Patch Note :
- The issue where performing certain inputs resulted in unintended moves has been fixed.
Patch Note :
- The issue where performing certain inputs resulted in unintended moves has been fixed.
┃Quick Uppercut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Quick Uppercut

M / 12
Quick Uppercut


13F
-1
+5
+5
33
20
20
- Ver.1.00.00
Quick Uppercut

M / 12
Quick Uppercut


13F
(1)
(1)
-1
+5
+5
33
20
20
┃Rising Falcon
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Rising Falcon

M / 13
Rising Falcon


15F
-7
LNC
LNC
41
26
26
+4AF on crouching hit.
- Ver.1.00.00
Rising Falcon

M / 13
Rising Falcon


15F
(1)
(1)
-7
LNC
+24
+24
LNC
+24
+24
41
26
26
+4AF on crouching hit.
┃Whirlwind Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HMTS
Whirlwind Kick

M / 20
HMTS
Whirlwind Kick


17F
-9
+12Sp
+12Sp
- Ver.1.00.00
HMWH
Whirlwind Kick

M / 20
HMWH
Whirlwind Kick


17F
-9
+9
+21W
+21W
+9
+21W
+21W
48
31
31
Patch Note :
- Upon NH changed from +12SpF.
- Wall Crush inducing NH added.
- Upon CH changed from +12SpF.
- Wall Crush inducing CH added.
- Tail Spin removed.
- Upon NH changed from +12SpF.
- Wall Crush inducing NH added.
- Upon CH changed from +12SpF.
- Wall Crush inducing CH added.
- Tail Spin removed.
┃Stinging Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Stinging Kick

M / 16
Stinging Kick


14F
-9
+2
+2
42
28
28
- Ver.1.00.00
Stinging Kick

M / 13
Stinging Kick


14F
-7
±0
±0
44
30
30
Patch Note :
- Damage changed from 16.
- Upon block changed from -9F.
- Upon NH changed from +2F.
- Upon CH changed from +2F.
- Total changed from 42F.
- Damage changed from 16.
- Upon block changed from -9F.
- Upon NH changed from +2F.
- Upon CH changed from +2F.
- Total changed from 42F.
┃Al-Faras (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Al-Faras (2)

.
M,M / 13,10
NEW MOVE
Al-Faras (2)

.
(1)
-9
+2
+2
Combo from 1st hit.
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.05.00
Al-Faras (2)

.
M,M / 13,10
Al-Faras (2)

.
(1)
-9
+2
+2
Combo from 1st hit.
Patch Note :
- The tracking capability of the 2nd hit has been enhanced when landing the 1st hit, mitigating the occurrence of whiffing midway through.
Patch Note :
- The tracking capability of the 2nd hit has been enhanced when landing the 1st hit, mitigating the occurrence of whiffing midway through.
┃Al-Faras (2) to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Al-Faras (2) to Stealth Step

.
M,M,SP / 13,10
NEW MOVE
Al-Faras (2) to Stealth Step

.

(1)
-2
+9
+9
Combo from 1st hit.
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.05.00
Al-Faras (2) to Stealth Step

.
M,M,SP / 13,10
Al-Faras (2) to Stealth Step

.

(1)
-2
+9
+9
Combo from 1st hit.
Patch Note :
- The tracking capability of the 2nd hit has been enhanced when landing the 1st hit, mitigating the occurrence of whiffing midway through.
Patch Note :
- The tracking capability of the 2nd hit has been enhanced when landing the 1st hit, mitigating the occurrence of whiffing midway through.
┃Al-Faras
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ
Al-Faras

.

M,M,M / 13,10,28
NEW MOVETJ
Al-Faras

.


(1)
-13
KDN
+9
+9
KDN
+9
+9
Combo from 2nd CH.
Can be delayed 11F.
Combo can be delayed 3F from CH.
Patch Note :
- New Move.
Can be delayed 11F.
Combo can be delayed 3F from CH.
Patch Note :
- New Move.
- Ver.1.05.00
TJ
Al-Faras

.

M,M,M / 13,10,28
TJ
Al-Faras

.


(1)
-13
KDN
+9
+9
KDN
+9
+9
Combo from 2nd CH.
Can be delayed 11F.
Combo can be delayed 3F from CH.
Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.
Can be delayed 11F.
Combo can be delayed 3F from CH.
Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.
┃Al-Fard al-Shuja
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Al-Fard al-Shuja



M,H / 13,23
NEW MOVE
Al-Fard al-Shuja




(1)
-4
KDN
+14
+14
KDN
+14
+14
Combo from 1st hit.
┃Crouch Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC4F
Crouch Jab

or 
SM / 5
TC4F
Crouch Jab

or 

10F
-5
+6
+6
Returns to crouching.
Returns to standing when input
.
Returns to standing when input
. - Ver.1.00.00
TC4F
Crouch Jab

or 
SL / 5
TC4F
Crouch Jab

or 

10F
-5
+6
+6
34
24
24
Returns to crouching.
Returns to standing when input
.
Patch Note :
- Hit Lv. changed from SM.
Returns to standing when input
.Patch Note :
- Hit Lv. changed from SM.
┃Gut Impact
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Gut Impact

M / 18
Gut Impact


18F
-6
+8
+8
- Ver.1.00.00
Gut Impact

M / 15
Gut Impact


18F
(1)
(1)
-6
+8
+8
45
27
27
Patch Note :
- Damage changed from 18.
- Damage changed from 18.
┃Silent Rigel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC6F
Silent Rigel

L / 12
TC6F
Silent Rigel


16F
-14
±0
±0
Returns to crouching.
- Ver.1.00.00
TC6F
Silent Rigel

L / 12
TC6F
Silent Rigel


16F
(1)
(1)
-14
±0
±0
48
32
32
Returns to crouching.
┃Silent Rigel to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC6F
Silent Rigel to Stealth Step


L,SP / 12
TC6F
Silent Rigel to Stealth Step



16F
-10
+4
+4
- Ver.1.00.00
TC6F
Silent Rigel to Stealth Step


L,SP / 12
TC6F
Silent Rigel to Stealth Step



16F
(1)
(1)
-10
+4
+4
┃Vicious Stomp
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Vicious Stomp

L / 13
Vicious Stomp


19F
-12
+1
+1
- Ver.1.00.00
Vicious Stomp

L / 13
Vicious Stomp


19F
-12
+1
+1
50
31
31
- Ver.1.05.00
Vicious Stomp

L / 13
Vicious Stomp


19F
-12
+1
+1
50
31
31
Patch Note :
- The collision detection with the opponent has been adjusted to mitigate the issue of some of the opponent's punishments whiffing after this move is blocked.
- The collision detection with the opponent has been adjusted to mitigate the issue of some of the opponent's punishments whiffing after this move is blocked.
┃Crouch Chin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC4F
Crouch Chin Kick

L / 7
TC4F
Crouch Chin Kick


12F
-13
-2
-2
- Ver.1.00.00
TC4F
Crouch Chin Kick

L / 6
TC4F
Crouch Chin Kick


12F
-15
-4
-4
46
34
34
Patch Note :
- Damage changed from 7.
- Upon block changed from -13F.
- Upon NH changed from -2F.
- Upon CH changed from -2F.
- Damage changed from 7.
- Upon block changed from -13F.
- Upon NH changed from -2F.
- Upon CH changed from -2F.
┃Rapid Strikes (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Rapid Strikes (1)

M / 11
Rapid Strikes (1)


14F
-10
+1
+1
43
29
29
┃Rapid Strikes (1) to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Rapid Strikes (1) to Stealth Step


M,SP / 11
Rapid Strikes (1) to Stealth Step



-3
+8
+8
┃Rapid Strikes (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHE
Rapid Strikes (Heat Engager)
NEW MOVEHE
Rapid Strikes (Heat Engager)
When Heat activation available 



M,H / 11,24



14F
-11
+17G
+17G
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
┃Rapid Strikes to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHDWG
Rapid Strikes to Heat Dash
NEW MOVEHDWG
Rapid Strikes to Heat Dash
Heat 




M,H / 11,24 / 3,17




14F
+5
+18W
+18W
KDN
+35
+35
KDN
+35
+35
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Patch Note :
- New Move.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Patch Note :
- New Move.
- Ver.1.05.00
HD
Rapid Strikes to Heat Dash
HD
Rapid Strikes to Heat Dash
Heat 




M,H / 11,24 / 3,17




14F
+5
KDN
+35
+35
KDN
+35
+35
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Rapid Strikes
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Rapid Strikes



M,H / 11,24
Rapid Strikes




14F
-11
KDN
KDN
Combo from 1st hit.
Can be delayed.
Combo can be delayed 10F from hit.
Can be delayed.
Combo can be delayed 10F from hit.
- Ver.1.00.00
Rapid Strikes



M,H / 11,24
Rapid Strikes




14F
-11
KDN
-17
-17
KDN
-17
-17
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
- Ver.1.03.01
Rapid Strikes



M,H / 11,24
Rapid Strikes




14F
-11
KDN
-17
-17
KDN
-17
-17
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Patch Note :
- Increased the size of the hitbox to mitigate the issue where the 2nd hit whiffs after the 1st hit connects.
- The tracking capability of the 2nd hit has been enhanced when landing the 1st hit, mitigating the occurrence of whiffing midway through.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Patch Note :
- Increased the size of the hitbox to mitigate the issue where the 2nd hit whiffs after the 1st hit connects.
- The tracking capability of the 2nd hit has been enhanced when landing the 1st hit, mitigating the occurrence of whiffing midway through.
┃Snake's Bite
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Snake's Bite

or 
L / 12
Snake's Bite

or 

20F
-17
-6
-6
- Ver.1.00.00
Snake's Bite

or 
L / 12
Snake's Bite

or 

20F
(1)
(1)
-17
-6
-6
56
36
36
┃Snake's Bite to Rising Scimitar
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Snake's Bite to Rising Scimitar



L,H / 12,20
TC
Snake's Bite to Rising Scimitar




-13
LNC
LNC
Combo from 1st CH.
- Ver.1.00.00
TrTC
Snake's Bite to Rising Scimitar



L,H / 12,20
TrTC
Snake's Bite to Rising Scimitar




-13
KDN
+52
+52
KDN
+52
+52
Combo from 1st CH.
Patch Note :
- Upon NH changed from LNC.
- Upon CH changed from LNC.
Patch Note :
- Upon NH changed from LNC.
- Upon CH changed from LNC.
- Ver.1.05.00
TrTC
Snake's Bite to Rising Scimitar



L,H / 12,20
TrTC
Snake's Bite to Rising Scimitar




-13
KDN
+52
+52
KDN
+52
+52
Combo from 1st CH.
Patch Note :
- The hitbox has been expanded, alleviating instances where the attack would miss in certain situations.
Patch Note :
- The hitbox has been expanded, alleviating instances where the attack would miss in certain situations.
- Ver.1.08.01
TrTC
Snake's Bite to Rising Scimitar



L,H / 12,20
TrTC
Snake's Bite to Rising Scimitar




-13
KDN
+52
+52
KDN
+52
+52
Combo from 1st CH.
Patch Note :
- The following adjustment was made to address an issue where the 2nd hit could not be blocked after the 1st hit connected from the side, Changed the opponent's orientation to face forward when the 1st hit connects from the side.
Patch Note :
- The following adjustment was made to address an issue where the 2nd hit could not be blocked after the 1st hit connected from the side, Changed the opponent's orientation to face forward when the 1st hit connects from the side.
┃Rising Scimitar
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC6F
Rising Scimitar

H / 23
TC6F
Rising Scimitar


20F
-13
LNC
LNC
- Ver.1.00.00
TrTC6F
Rising Scimitar

H / 23
TrTC6F
Rising Scimitar


20F
-13
LNC
+18
+18
LNC
+18
+18
56
36
36
Patch Note :
- Tornade Move added.
- Tornade Move added.
┃Shaula
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Shaula

UB(M) / 40
Shaula


64F
KDN
KDN
KDN
- Ver.1.00.00
Shaula

UB(M) / 40
Shaula


64F
(1)
(1)
KDN
+11
+11
KDN
+11
+11
KDN
+11
+11
107
43
43
Patch Note :
- Wall Crush inducing guard added.
- Wall Crush inducing guard added.
┃Achernar (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHE
Achernar (Heat Engager)
NEW MOVEHE
Achernar (Heat Engager)
When Heat activation available 

M,SP / 20

19F
(1)
(1)
±0C
+17G
+17G
52
33
33
┃Achernar to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHDWG
Achernar to Heat Dash
NEW MOVEHDWG
Achernar to Heat Dash
Heat 


M,SP / 20


19F
(1)
(1)
+5
+18W
+18W
LNC
+50
+50
LNC
+50
+50
52
33
33
Patch Note :
- New Move.
- New Move.
- Ver.1.05.00
HD
Achernar to Heat Dash
HD
Achernar to Heat Dash
Heat 


M,SP / 20


19F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50
52
33
33
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Achernar
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Achernar

M / 20
Achernar


19F
(1)
(1)
+2C
+8C
+8C
- Ver.1.00.00
Achernar

M / 20
Achernar


19F
(1)
(1)
±0C
+6C
+6C
52
33
33
Patch Note :
- Upon block changed from +2CF.
- Upon NH changed from +8CF.
- Upon CH changed from +8CF.
- Upon block changed from +2CF.
- Upon NH changed from +8CF.
- Upon CH changed from +8CF.
┃Achernar to Crouch State
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Achernar to Crouching State


M / 20
Achernar to Crouching State



19F
(1)
(1)
+1C
+8C
+8C
Returns to crouching.
- Ver.1.00.00
Achernar to Crouch State


M / 20
Achernar to Crouch State



19F
(1)
(1)
±0C
+6C
+6C
52
33
33
Returns to crouching.
Patch Note :
- Move Name changed from "Achernar to Crouching State".
- Upon block changed from +1CF.
- Upon NH changed from +8CF.
- Upon CH changed from +8CF.
Patch Note :
- Move Name changed from "Achernar to Crouching State".
- Upon block changed from +1CF.
- Upon NH changed from +8CF.
- Upon CH changed from +8CF.
┃Shamshir
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Shamshir

M / 17
Shamshir


15F
(1)
(1)
-9
+4
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Dust Storm
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Dust Storm
Dust Storm
counter hit from front
M,Th / 17(,32)15F
(1)
(1)
-9
+4
Th
- Ver.1.00.00
Dust Storm

M,Th / 12(,18)
Dust Storm


15F
(1)
(1)
-9
Th
-2
-2
Th
-2
-2
43
Erases opponent's recoverable health on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
+4F upon side hit or behind hit.
Patch Note :
- Command changed from "counter hit from front".
- Damage changed from 17(,32).
- Upon NH changed from +4F.
After throw, the opponent shifts to down on Head Side & Face-Up.
+4F upon side hit or behind hit.
Patch Note :
- Command changed from "counter hit from front".
- Damage changed from 17(,32).
- Upon NH changed from +4F.
┃Heel Strike
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Heel Strike

M / 20
Heel Strike


18F
(1)
(1)
±0C
+3C
KDN
- Ver.1.00.00
Heel Strike

M / 17
Heel Strike


19F
+3C
+3C
+14C
46
27
27
Patch Note :
- Damage changed from 20.
- Start-up changed from 18F.
- Upon block changed from ±0CF.
- Upon CH changed from KDN.
- Damage changed from 20.
- Start-up changed from 18F.
- Upon block changed from ±0CF.
- Upon CH changed from KDN.
┃Broken Mirage
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Broken Mirage

M / 20
Broken Mirage


17F
-15
+4
KDN
- Ver.1.00.00
Broken Mirage

M / 23
Broken Mirage


17F
-15
+4
KDN
+23
+23
53
36
36
Patch Note :
- Damage changed from 20.
- Damage changed from 20.
┃Elnath (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHEPw6F
Elnath (Heat Engager)
NEW MOVEHEPw6F
Elnath (Heat Engager)
When Heat activation available 

H / 25

16F
-9
+17G
+17G
53
37
37
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
- Upon block ±0F.
- Chip Damage 10 pts.
┃Elnath to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHDPw6FWG
Elnath to Heat Dash
NEW MOVEHDPw6FWG
Elnath to Heat Dash
Heat 


H / 25 / 17


16F
+5
+18W
+18W
KDN
+35
+35
KDN
+35
+35
53
37
37
Absorb an attack to power up.
- Chip Damage 21 pts.
Patch Note :
- New Move.
- Chip Damage 21 pts.
Patch Note :
- New Move.
- Ver.1.05.00
HDPw6F
Elnath to Heat Dash
HDPw6F
Elnath to Heat Dash
Heat 


H / 25 / 17


16F
+5
KDN
+35
+35
KDN
+35
+35
53
37
37
Absorb an attack to power up.
- Chip Damage 21 pts.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Chip Damage 21 pts.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Elnath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Pw6FWB
Elnath


H / 25
Pw6FWB
Elnath



16F
-11
KDN
KDN
- Ver.1.00.00
Pw6F
Elnath

H / 25
Pw6F
Elnath


16F
-9
KDN
+9
+9
KDN
+9
+9
53
37
37
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
Patch Note :
- Command changed from "

".
- Upon block changed from -11F.
- Upon NH changed.
- Upon CH changed.
- Wall Bounds removed.
- Upon block ±0F.
- Chip Damage 10 pts.
Patch Note :
- Command changed from "


".- Upon block changed from -11F.
- Upon NH changed.
- Upon CH changed.
- Wall Bounds removed.
- Ver.1.04.00
Pw6F
Elnath

H / 25
Pw6F
Elnath


16F
-9
KDN
+9
+9
KDN
+9
+9
53
37
37
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
Patch Note :
- The issue where a different attack was being executed when performing inputs transitioning through other directional inputs such as

has been resolved.
- Upon block ±0F.
- Chip Damage 10 pts.
Patch Note :
- The issue where a different attack was being executed when performing inputs transitioning through other directional inputs such as


has been resolved. - Ver.1.05.00
Pw6F
Elnath

H / 25
Pw6F
Elnath


16F
-9
KDN
+9
+9
KDN
+9
+9
53
37
37
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
Patch Note :
- The issue where performing certain inputs resulted in unintended moves has been fixed.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
- The tracking ability against sidesteps has been reduced.
- Reduced the attack hitbox in the horizontal direction.
- Upon block ±0F.
- Chip Damage 10 pts.
Patch Note :
- The issue where performing certain inputs resulted in unintended moves has been fixed.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
- The tracking ability against sidesteps has been reduced.
- Reduced the attack hitbox in the horizontal direction.
┃Jumping Knuckle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Jumping Knuckle
or
or 
M / 12
TJ9F
Jumping Knuckle
or
or 

18F
-12
-1
-1
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Vega (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHETJ9F
Vega (Heat Engager)
NEW MOVEHETJ9F
Vega (Heat Engager)
When Heat activation available
or
or 

M,SP / - / 7
or
or 

24F
(1)
(1)
+1
+17G
+17G
54
30
30
Patch Note :
- New Move.
- New Move.
- Ver.1.05.00
HETJ9F
Vega (Heat Engager)
HETJ9F
Vega (Heat Engager)
When Heat activation available
or
or 

M,SP / - / 7
or
or 

24F
(1)
(1)
+1
+17G
+17G
54
30
30
Patch Note :
- The hitbox has been expanded downward, alleviating instances of whiffing for certain moves.
- The hitbox has been expanded downward, alleviating instances of whiffing for certain moves.
┃Vega to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHDWGTJ9F
Vega to Heat Dash
NEW MOVEHDWGTJ9F
Vega to Heat Dash
Heat
or
or 


M,SP / - / 20
or
or 


24F
(1)
(1)
+5
+18W
+18W
LNC
+50
+50
LNC
+50
+50
54
30
30
Patch Note :
- New Move.
- New Move.
- Ver.1.05.00
HDTJ9F
Vega to Heat Dash
HDTJ9F
Vega to Heat Dash
Heat
or
or 


M,SP / - / 20
or
or 


24F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50
54
30
30
Patch Note :
- The hitbox has been expanded downward, alleviating instances of whiffing for certain moves.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- The hitbox has been expanded downward, alleviating instances of whiffing for certain moves.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Vega
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ9F
Vega
or
or 
M / - / 7(10)
NEW MOVETJ9F
Vega
or
or 

24F
(1)
(1)
+1
KDN
+20
+20
KDN
+20
+20
54
30
30
Recover Heat time during Heat.
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.05.00
TJ9F
Vega
or
or 
M / - / 7(10)
TJ9F
Vega
or
or 

24F
(1)
(1)
+1
KDN
+20
+20
KDN
+20
+20
54
30
30
Recover Heat time during Heat.
Patch Note :
- The hitbox has been expanded downward, alleviating instances of whiffing for certain moves.
Patch Note :
- The hitbox has been expanded downward, alleviating instances of whiffing for certain moves.
┃Vega to Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ9F
Vega to Cancel
or
or 

SP / -
NEW MOVETJ9F
Vega to Cancel
or
or 


40
Returns to crouching.
┃Hook
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hook
or
or 
H / 17
Hook
or
or 

15F
-12
+9
+9
- Ver.1.00.00
Hook
or
or 
H / 17
Hook
or
or 

15F
(1)
(1)
-12
+9
+9
45
30
30
┃Crescent Cleaver
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Crescent Cleaver

M / 16
TJ9F
Crescent Cleaver


25F
(1)
(1)
-7
+4
+4
51
26
26
┃Crescent Cleaver
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Crescent Cleaver

M / 21
TJ9F
Crescent Cleaver


25F
(1)
(1)
-7
KDN
KDN
51
26
26
- Ver.1.00.00
TJ9F
Crescent Cleaver

M / 21
TJ9F
Crescent Cleaver


25F
(1)
(1)
-7
KDN
+24
+24
KDN
+24
+24
51
26
26
┃Crescent Cleaver
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Crescent Cleaver

M / 22
TJ9F
Crescent Cleaver


25F
(1)
(1)
-7
KDN
KDN
51
26
26
- Ver.1.00.00
TJ9F
Crescent Cleaver

M / 22
TJ9F
Crescent Cleaver


25F
(1)
(1)
-7
KDN
+24
+24
KDN
+24
+24
51
26
26
┃Altair
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Altair
or
or 
M / 13
TJ9F
Altair
or
or 

15F
-13
LNC
LNC
48
33
33
Meaty 1F in actualy
- Ver.1.00.00
TJ9F
Altair
or
or 
M / 13
TJ9F
Altair
or
or 

15F
(2)
(2)
-13
LNC
+23
+23
LNC
+23
+23
53
38
38
Patch Note :
- Total changed from 48F.
- Total changed from 48F.
┃Delayed Rising Toe Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Delay Rising Toe Kick
☆
M / 25
TJ9F
Delay Rising Toe Kick
☆
23F
-11
LNC
LNC
- Ver.1.00.00
TJ9F
Delayed Rising Toe Kick
☆
M / 20
TJ9F
Delayed Rising Toe Kick
☆
23F
(2)
(2)
-13
LNC
+22
+22
LNC
+22
+22
Start-up 23F when input 
just.
Start-up 24 - 25F when input
.
Patch Note :
- Move Name changed from "Delay Rising Toe Kick".
- Damage changed from 25.
- Upon block changed from -11F.

just.Start-up 24 - 25F when input

.Patch Note :
- Move Name changed from "Delay Rising Toe Kick".
- Damage changed from 25.
- Upon block changed from -11F.
┃Hunting Falcon Dive
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ13F
Hunting Falcon Dive


or 


M,Th / 13(,5,5)
TJ13F
Hunting Falcon Dive


or 



17F
-12
Th
Th
50
Start-up 18F in actualy.
Damage () is throw & landing bonus.
Damage () is throw & landing bonus.
- Ver.1.00.00
TrTJ13F
Hunting Falcon Dive


or 


M,Th / 13(,10)
TrTJ13F
Hunting Falcon Dive


or 



17F
-12
Th
+48
+48
Th
+48
+48
50
Start-up 18F in actualy.
Damage () is throw bonus.
KDN (+12F) upon side hit or behind hit.
Patch Note :
- Damage changed from 13(,5,5).
- Tornade Move added.
Damage () is throw bonus.
KDN (+12F) upon side hit or behind hit.
Patch Note :
- Damage changed from 13(,5,5).
- Tornade Move added.
┃Hornet
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hornet


M,Th / 20(,35)
Hornet



14F
-4
Th
Th
41
Damage () is throw bonus.
When side or behind hit, +13F on hit.
When side or behind hit, +13F on hit.
- Ver.1.00.00
Tr
Hornet


M,Th / 17(,25)
Tr
Hornet



14F
-4
Th
±0
±0
Th
±0
±0
41
Erases opponent's recoverable health on hit.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- Damage changed from 20(,35).
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- Damage changed from 20(,35).
- Ver.1.04.00
Tr
Hornet


M,Th / 17(,25)
Tr
Hornet



14F
-4
Th
±0
±0
Th
±0
±0
41
Erases opponent's recoverable health on hit.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
┃Hornet (Fast)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETr
Hornet (Fast)


fastM,Th / 17(,25) / 6
NEW MOVETr
Hornet (Fast)


fast13F
-4
Th
±0
±0
Th
±0
±0
40
Erases opponent's recoverable health on hit.
Input within 7F.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- New Move.
Input within 7F.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- New Move.
- Ver.1.04.00
Tr
Hornet (Fast)


fastM,Th / 17(,25) / 6
Tr
Hornet (Fast)


fast13F
-4
Th
±0
±0
Th
±0
±0
40
Erases opponent's recoverable health on hit.
Input within 7F.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
Input within 7F.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
┃Hornet (Heat)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHTTr
Hornet (Heat)
NEW MOVEHTTr
Hornet (Heat)
Heat 


M,Th / 17(,25) / 7


13F
-4
Th
±0
±0
Th
±0
±0
40
Erases opponent's recoverable health on hit.
Restores Heat.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- New Move.
Restores Heat.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- New Move.
- Ver.1.04.00
HTTr
Hornet (Heat)
HTTr
Hornet (Heat)
Heat 


M,Th / 17(,25) / 7


13F
-4
Th
±0
±0
Th
±0
±0
40
Erases opponent's recoverable health on hit.
Restores Heat.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
Restores Heat.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
┃Antares
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
WB
Antares



M / 20
WB
Antares




20F
+6
KDN
KDN
Disable Reversal.
- Ver.1.00.00
Antares



M / 30 / 9
Antares




17F
(1)
(1)
+5
KDN
+11
+11
KDN
+11
+11
51
34
34
Recover Heat time during Heat.
Disable Reversal.
Patch Note :
- Damage changed from 20.
- Chip Damage added.
- Start-up changed from 20F.
- Upon block changed from +6F.
- Upon NH changed.
- Upon CH changed.
- Wall Bounds removed.
Disable Reversal.
Patch Note :
- Damage changed from 20.
- Chip Damage added.
- Start-up changed from 20F.
- Upon block changed from +6F.
- Upon NH changed.
- Upon CH changed.
- Wall Bounds removed.
┃Al-Ghul
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETrWGTJ18F
Al-Ghul


or Stealth Step 

H / 30 / 9
NEW MOVETrWGTJ18F
Al-Ghul


or Stealth Step 


18F
(1)
(1)
+2
+?W
+?W
KDN
+2
+2
KDN
+2
+2
57
39
39
Patch Note :
- New Move.
- New Move.
- Ver.1.04.00
TrWGTJ18F
Al-Ghul


or Stealth Step 

H / 30 / 9
TrWGTJ18F
Al-Ghul


or Stealth Step 


18F
(1)
(1)
+2
+?W
+?W
KDN
+2
+2
KDN
+2
+2
57
39
39
Patch Note :
- Adjustment was made to the collision detection, mitigating issues where some counterattacks wouldn't reach after evading by crouching.
- Fixed an issue where holding
during the balcony break cinematic would reset the input hold time count.
- Adjustment was made to the collision detection, mitigating issues where some counterattacks wouldn't reach after evading by crouching.
- Fixed an issue where holding
during the balcony break cinematic would reset the input hold time count. - Ver.1.05.00
TrTJ18F
Al-Ghul


or Stealth Step 

H / 30 / 9
TrTJ18F
Al-Ghul


or Stealth Step 


18F
(1)
(1)
+4
KDN
+2
+2
KDN
+2
+2
57
39
39
Patch Note :
- Upon block changed from +2F.
- Wall Crush inducing guard removed.
- Upon block changed from +2F.
- Wall Crush inducing guard removed.
┃Al-Ghul Master
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHTTrTJ18F
Al-Ghul Master
NEW MOVEHTTrTJ18F
Al-Ghul Master
Heat 

or Heat & Stealth Step 


H / 35 / 14

or Heat & Stealth Step 


18F
(1)
(1)
+13
KDN
+47
+47
KDN
+47
+47
56
38
38
Partially uses remaining Heat time.
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.04.00
HTTrTJ18F
Al-Ghul Master
HTTrTJ18F
Al-Ghul Master
Heat 

or Heat & Stealth Step 


H / 35 / 14

or Heat & Stealth Step 


18F
(1)
(1)
+13
KDN
+47
+47
KDN
+47
+47
56
38
38
Partially uses remaining Heat time.
Patch Note :
- Adjustment was made to the collision detection, mitigating issues where some counterattacks wouldn't reach after evading by crouching.
- Fixed an issue where holding
during the balcony break cinematic would reset the input hold time count.
Patch Note :
- Adjustment was made to the collision detection, mitigating issues where some counterattacks wouldn't reach after evading by crouching.
- Fixed an issue where holding
during the balcony break cinematic would reset the input hold time count.┃Ki Charge
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Ki Charge
or BT
SP / -
Ki Charge
or BT 
Shift to charging.
- Ver.1.00.00
Ki Charge
or BT
SP / -
Ki Charge
or BT 
55
Shift to charging.
┃Wall Jumping Attack to BT
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Wall Jumping Attack to BT
Wall Jumping Attack to BT
With back against wall 


M / 21


35F
+1
KDN
KDN
Shift to BT.
Air Status 5F.
Invinciblity during 8 to 24F.
Air Status 5F.
Invinciblity during 8 to 24F.
- Ver.1.00.00
Wall Jumping Attack to BT
Wall Jumping Attack to BT
With back against wall 


M / 21


35F
(3)
(3)
+1
KDN
+35
+35
KDN
+35
+35
Shift to BT.
Air Status 5F.
Invinciblity during 8 to 24F.
Air Status 5F.
Invinciblity during 8 to 24F.
┃Crouch Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Crouch Jab
TC
Crouch Jab
FC 
SM / 5
10F
-5
+6
+6
Returns to crouching.
Returns to standing when input
.
Returns to standing when input
. - Ver.1.00.00
TC
Crouch Jab
TC
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
24
Returns to crouching.
Returns to standing when input
.
Patch Note :
- Hit Lv. changed from SM.
Returns to standing when input
.Patch Note :
- Hit Lv. changed from SM.
┃Crouch Straight
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Crouch Straight
TC
Crouch Straight
FC 
SM / 8
11F
-4
+7
+7
Returns to crouching.
- Ver.1.00.00
TC
Crouch Straight
TC
Crouch Straight
FC 
SL / 8
11F
-4
+7
+7
34
23
23
Returns to crouching.
Patch Note :
- Hit Lv. changed from SM.
Patch Note :
- Hit Lv. changed from SM.
┃Crouch Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Crouch Spin Kick
TC
Crouch Spin Kick
FC 
L / 12
16F
-17
-3
-3
Returns to crouching.
- Ver.1.00.00
TC
Crouch Spin Kick
TC
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
36
Returns to crouching.
Patch Note :
- Damage changed from 12.
- Upon NH changed from -3F.
- Upon CH changed from -3F.
Patch Note :
- Damage changed from 12.
- Upon NH changed from -3F.
- Upon CH changed from -3F.
┃Crouch Chin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Crouch Chin Kick
TC
Crouch Chin Kick
FC 
L / 10
12F
-15
-4
-4
Returns to crouching.
- Ver.1.00.00
TC
Crouch Chin Kick
TC
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
34
Returns to crouching.
Patch Note :
- Damage changed from 10.
Patch Note :
- Damage changed from 10.
┃Albireo
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Albireo
Albireo
WS 
M / 17
14F
-2
+4
+12
35
21
21
- Ver.1.00.00
Albireo
Albireo
WS 
M / 17
14F
-2
+4
+14
35
21
21
Patch Note :
- Upon CH changed from +12F.
- Upon CH changed from +12F.
┃Hawk Edge
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hawk Edge
Hawk Edge
WS 
M / 21
16F
-17
KDN
KDN
- Ver.1.00.00
Hawk Edge
Hawk Edge
WS 
M / 21
16F
-17
KDN
+57
+57
KDN
+57
+57
52
36
36
┃Double Scorpion (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Double Scorpion (1)
Double Scorpion (1)
WS 
M / 14
13F
-11
±0
±0
- Ver.1.00.00
Double Scorpion (1)
Double Scorpion (1)
WS 
M / 9
13F
-11
±0
±0
43
30
30
Patch Note :
- Damage changed from 14.
- Damage changed from 14.
┃Double Scorpion (1) to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Double Scorpion (1) to Stealth Step
NEW MOVE
Double Scorpion (1) to Stealth Step
WS 

M,SP / 9

13F
-7
+4
+4
┃Double Scorpion
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Double Scorpion
Double Scorpion
WS 


M,M / 14,20


-13
KDN
KDN*
Combo from 1st hit.
- Ver.1.00.00
Tr
Double Scorpion
Tr
Double Scorpion
WS 


M,M / 9,25


-13
KDN
+2
+2
KDN*
-4
-4
Combo from 1st hit.
Patch Note :
- Damage changed from 14,20.
- Tornade Move added.
Patch Note :
- Damage changed from 14,20.
- Tornade Move added.
┃Jaw Smash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Toe Smash
Toe Smash
WS 
M / 16
11F
-6
+5
+5
36
25
25
- Ver.1.00.00
Jaw Smash
Jaw Smash
WS 
M / 16
11F
(1)
(1)
-6
+5
+5
36
25
25
Patch Note :
- Move Name changed from "Toe Smash".
- Move Name changed from "Toe Smash".
┃Janbiya
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Janbiya
NEW MOVE
Janbiya
FC 

M / 21

18F
(1)
(1)
-9
KDN
+8
+8
KDN
+8
+8
51
33
33
Recover Heat time during Heat.
┃Serpens (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Serpens (1)
Serpens (1)
Stealth Step 
L / 14
18F
-15
±0
KDN
- Ver.1.00.00
Serpens (1)
Serpens (1)
FC 

L / 16

16F
(1)
(1)
-14
+1
+1
49
33
33
Patch Note :
- Command changed from "Stealth Step
".
- Damage changed from 14.
- Start-up changed from 18F.
- Upon block changed from -15F.
- Upon NH changed from ±0F.
- Upon CH changed from KDN.
- Command changed from "Stealth Step
".- Damage changed from 14.
- Start-up changed from 18F.
- Upon block changed from -15F.
- Upon NH changed from ±0F.
- Upon CH changed from KDN.
┃Serpens (1) to Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Serpens (1) to Stealth Step
NEW MOVE
Serpens (1) to Stealth Step
FC 


L,SP / 16


16F
(1)
(1)
-11
+4
+4
┃Serpens
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Serpens
TS
Serpens
Stealth Step 


L,H / 14,20


-2
KDN
KDN*
- Ver.1.00.00
Serpens
Serpens
FC 



L,H / 16,20



-2
KDN
+15
+15
LNC
+49
+49
Combo from 1st CH.
Patch Note :
- Command changed from "Stealth Step

".
- Damage changed from 14,20.
- Upon CH changed from KDN.
- Tail Spin removed.
Patch Note :
- Command changed from "Stealth Step


".- Damage changed from 14,20.
- Upon CH changed from KDN.
- Tail Spin removed.
┃Slide Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Special Move
Special Move
FC 


SP / -


- Ver.1.00.00
Slide Step
Slide Step
FC 


SP / -


Patch Note :
- Move Name changed from "Special Move".
- Move Name changed from "Special Move".
┃Sand Storm
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Sand Storm
TC
Sand Storm
FC 



L(,SP) / 21



16F
(4)
(4)
-23
KDN
KDN
Air Status 7F.
Shift to Stealth Step on hit.
To down on block or whiff.
Shift to Stealth Step on hit.
To down on block or whiff.
- Ver.1.00.00
TC
Sand Storm
TC
Sand Storm
FC 



L(,SP) / 20



16F
(4)
(4)
-23
KDN
+7
+7
KDN
+7
+7
59
43
43
Air Status 7F.
Shift to Stealth Step on hit.
To down on block or whiff.
Patch Note :
- Damage changed from 21.
Shift to Stealth Step on hit.
To down on block or whiff.
Patch Note :
- Damage changed from 21.
- Ver.1.05.00
TC
Sand Storm
TC
Sand Storm
FC 



L(,SP) / 20



16F
(4)
(4)
-23
KDN
+7
+7
KDN
+7
+7
59
43
43
Air Status 7F.
Shift to Stealth Step on hit.
To down on block or whiff.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
- Adjusted distance to the opponent on hit to stabilize follow-up attacks.
Shift to Stealth Step on hit.
To down on block or whiff.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
- Adjusted distance to the opponent on hit to stabilize follow-up attacks.
┃Nisf Kamar
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETC15F
Nisf Kamar
NEW MOVETC15F
Nisf Kamar
SS 
L / 17
20F
-13
±0C
+13G
52
32
32
Returns to crouching.
┃Spin Knuckle Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spin Knuckle Jab
Spin Knuckle Jab
BT
or 
H / 15
or 
8F
-8
+3
+3
- Ver.1.00.00
Spin Knuckle Jab
Spin Knuckle Jab
BT 
H / 15
8F
-3
+8
+8
Patch Note :
- Command changed from "BT
or
".
- Upon block changed from -8F.
- Upon NH changed from +3F.
- Upon CH changed from +3F.
- Command changed from "BT
or
".- Upon block changed from -8F.
- Upon NH changed from +3F.
- Upon CH changed from +3F.
┃Reverse Edge
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Reverse Edge
Reverse Edge
BT 中
M / 15
14F
-3
KDN
KDN
- Ver.1.00.00
Reverse Edge
Reverse Edge
BT 中
M / 20
14F
(1)
(1)
-3
KDN
+42
+42
KDN
+42
+42
40
26
26
Patch Note :
- Damage changed from 15.
- Upon NH changed.
- Upon CH changed.
- Damage changed from 15.
- Upon NH changed.
- Upon CH changed.
┃Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spin Kick
Spin Kick
BT
or 
H / 18
or 
10F
-8
KDN
KDN
- Ver.1.00.00
Spin Kick
Spin Kick
BT 
H / 18
10F
-8
+8
+8
Patch Note :
- Command changed from "BT
or
".
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Command changed from "BT
or
".- Upon NH changed from KDN.
- Upon CH changed from KDN.
┃Spin Right Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Spin Right Kick
NEW MOVE
Spin Right Kick
BT 
H / 18
10F
-8
+8
+8
Tentative Name.
┃Crouch Spin Knuckle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC1F
Crouch Spin Knuckle
TC1F
Crouch Spin Knuckle
BT 
or 

SM / 5
or 

10F
-2
+6
+9
Returns to crouching.
- Ver.1.00.00
TC1F
Crouch Spin Knuckle
TC1F
Crouch Spin Knuckle
BT 

SL / 5

10F
-5
+6
+6
Returns to crouching.
Patch Note :
- Command changed from "BT
or 
".
- Hit Lv. changed from SM.
- Upon block changed from -2F.
- Upon CH changed from +9F.
Patch Note :
- Command changed from "BT

or 
".- Hit Lv. changed from SM.
- Upon block changed from -2F.
- Upon CH changed from +9F.
┃Crouch Spin Right Knuckle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETC1F
Crouch Spin Right Knuckle
NEW MOVETC1F
Crouch Spin Right Knuckle
BT 

SL / 5

10F
-5
+6
+6
Tentative Name.
Returns to crouching.
Returns to crouching.
┃Crouch Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC1F
Crouch Spin Kick
TC1F
Crouch Spin Kick
BT 
or 

L / 12
or 

10F
-11
+3
+3
Returns to crouching.
- Ver.1.00.00
TC1F
Crouch Spin Kick
TC1F
Crouch Spin Kick
BT 

L / 6

12F
-15
-4
-4
Returns to crouching.
Patch Note :
- Command changed from "BT
or 
".
- Damage changed from 12.
- Start-up changed from 10F.
- Upon block changed from -11F.
- Upon NH changed from +3F.
- Upon CH changed from +3F.
Patch Note :
- Command changed from "BT

or 
".- Damage changed from 12.
- Start-up changed from 10F.
- Upon block changed from -11F.
- Upon NH changed from +3F.
- Upon CH changed from +3F.
┃Crouch Spin Right Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETC1F
Crouch Spin Right Kick
NEW MOVETC1F
Crouch Spin Right Kick
BT 

L / 6

12F
-15
-4
-4
Tentative Name.
Returns to crouching.
Returns to crouching.
┃Reverse Jump Kick (just)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Reverse Jump Kick
TJ
Reverse Jump Kick
BT 

M / -

KDN
KDN
- Ver.1.00.00
TJ10F
Reverse Jump Kick (just)
TJ10F
Reverse Jump Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9
Patch Note :
- Move Name changed from "Reverse Jump Kick".
- Damage changed from .
- Start-up changed from F.
- Upon block changed from F.
- Start-up of TJ changed from ○F.
- Move Name changed from "Reverse Jump Kick".
- Damage changed from .
- Start-up changed from F.
- Upon block changed from F.
- Start-up of TJ changed from ○F.
┃Reverse Jump Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ15F
Reverse Jump Kick
NEW MOVETJ15F
Reverse Jump Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
┃Reverse Jump Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Reverse Jump Kick
TJ
Reverse Jump Kick
BT 

M / -

LNC
LNC
┃Reverse Jump Right Kick (just)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ9F
Reverse Jump Right Kick (just)
NEW MOVETJ9F
Reverse Jump Right Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9
┃Reverse Jump Right Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ14F
Reverse Jump Right Kick
NEW MOVETJ14F
Reverse Jump Right Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
┃Stealth Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Stealth Step

SP / -
Stealth Step


40
Cost 14 or 15F.
Input buffering is available
.
Input buffering is available

. - Ver.1.00.00
Stealth Step

SP / -
Stealth Step


40
Cost 15F.
Patch Note :
- Command changed from "
".
Patch Note :
- Command changed from "

".┃Stealth Step to Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Stealth Step to Cancel
Stealth Step to Cancel
Stealth Step 
SP / -
1
Returns to crouching.
Shift to crouching.
Shift to crouching.
- Ver.1.05.00
Stealth Step to Cancel
Stealth Step to Cancel
Stealth Step 
SP / -
1
Returns to crouching.
Shift to crouching.
Patch Note :
- Fixed an issue where continuring to hold
would prevent blocking against low attack even after the recovery period had ended.
Shift to crouching.
Patch Note :
- Fixed an issue where continuring to hold
would prevent blocking against low attack even after the recovery period had ended. - Ver.1.07.00
Stealth Step to Cancel
Stealth Step to Cancel
Stealth Step 
SP / -
1
Returns to crouching.
Shift to crouching.
Patch Note :
- Corrected an issue where, due to the fixes in Ver.1.05.00, high attacks would unintentionally hit.
Shift to crouching.
Patch Note :
- Corrected an issue where, due to the fixes in Ver.1.05.00, high attacks would unintentionally hit.
┃Blinding Snake
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Blinding Snake
Blinding Snake
Stealth Step 
H / 10
12F
-1
+5
+12
- Ver.1.00.00
Blinding Snake
Blinding Snake
Stealth Step 
H / 10
12F
-1
+5
+12
32
20
20
┃Crimson Tempest
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
WH
Maelstorm
WH
Maelstorm
Stealth Step 
M / 17
15F
-9
+12G
+20W
+20W
KDN
- Ver.1.00.00
Crimson Tempest
Crimson Tempest
Stealth Step 
M / 17
15F
(1)
(1)
-9
+8
KDN
+6
+6
42
27
27
Patch Note :
- Move Name changed from "Maelstorm".
- Upon NH changed from +12GF.
- Wall Crush inducing NH removed.
- Move Name changed from "Maelstorm".
- Upon NH changed from +12GF.
- Wall Crush inducing NH removed.
- Ver.1.05.00
Crimson Tempest
Crimson Tempest
Stealth Step 
M / 17
15F
(1)
(1)
-9
+8
KDN
+6
+6
42
27
27
Patch Note :
- The behavior on landing a down-hit has been modified.
- This change was made considering thet follow-up attacks from FC


allowed highly repetitive and powerful offense.
- The behavior on landing a down-hit has been modified.
- This change was made considering thet follow-up attacks from FC



allowed highly repetitive and powerful offense.┃Hunting Falcon Dive
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ14F
Hunting Falcon Dive
TJ14F
Hunting Falcon Dive
Stealth Step 
M,Th / 13(,5,5)
20F
-12
Th
Th
- Ver.1.00.00
TrTJ14F
Hunting Falcon Dive
TrTJ14F
Hunting Falcon Dive
Stealth Step 
M,Th / 13(,10)
20F
-12
Th
+48
+48
Th
+48
+48
53
Damage () is throw bonus.
KDN (+12F) upon side hit or behind hit.
Patch Note :
- Damage changed from 13(,5,5).
- Tornade Move added.
KDN (+12F) upon side hit or behind hit.
Patch Note :
- Damage changed from 13(,5,5).
- Tornade Move added.
┃Sliding Shave
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Sliding Shave
NEW MOVE
Sliding Shave
Stealth Step 
L / 17
20F
(2)
(2)
-14
+3C
KDN
+15
+15
53
33
33
Air Status 15F.
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.03.01
Sliding Shave
Sliding Shave
Stealth Step 
L / 17
20F
(2)
(2)
-14
+3C
KDN
+15
+15
53
33
33
Air Status 15F.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
┃Al-Sayf (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHE
Al-Sayf (Heat Engager)
NEW MOVEHE
Al-Sayf (Heat Engager)
When Heat activation available Stealth Step 
M,SP / 21 / 6
19F
+2C
+17G
+17G
49
30
30
┃Al-Sayf to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHDWG
Al-Sayf to Heat Dash
NEW MOVEHDWG
Al-Sayf to Heat Dash
Heat & Stealth Step 

M,SP / 21 / 18

19F
+5
+18W
+18W
LNC
+50
+50
LNC
+50
+50
49
30
30
Patch Note :
- New Move.
- New Move.
- Ver.1.05.00
HD
Al-Sayf to Heat Dash
HD
Al-Sayf to Heat Dash
Heat & Stealth Step 

M,SP / 21 / 18

19F
+5
LNC
+50
+50
LNC
+50
+50
49
30
30
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Al-Sayf
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Al-Sayf
NEW MOVE
Al-Sayf
Stealth Step 
M / 21 / 6(8)
19F
+2C
+8C
+8C
49
30
30
Returns to crouching.
┃Low Glide
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC6F
Low Glide
TC6F
Low Glide
Stealth Step 
L / 23
26F
-19
KDN
KDN*
Returns to crouching.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Flash Hornet (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Flash Hornet (1)
NEW MOVE
Flash Hornet (1)
Stealth Step 

M / 12

15F
(1)
(1)
-5
+6
+6
39
24
24
┃Flash Hornet
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETr
Flash Hornet
NEW MOVETr
Flash Hornet
Stealth Step 



M,H,Th / 12,15(,25)



-4
Th
±0
±0
Th
±0
±0
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Erases opponent's recoverable health on hit.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- New Move.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Erases opponent's recoverable health on hit.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- New Move.
- Ver.1.04.00
Tr
Flash Hornet
Tr
Flash Hornet
Stealth Step 



M,H,Th / 12,15(,25)



-4
Th
±0
±0
Th
±0
±0
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Erases opponent's recoverable health on hit.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Erases opponent's recoverable health on hit.
Damage () is throw bonus.
When side or behind hit, +13F on hit.
After throw, the opponent shifts to down on Head Side & Face-Up.
Patch Note :
- The angle at which throws can be executed has been expanded, allowing throws to connect not only from directly in front but also from sightly off to the side. This change aims to address the issue where consecutive attacks were landing continuously from the side.
┃Flash Deneb
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ
Flash Deneb
NEW MOVETJ
Flash Deneb
Stealth Step 



M,M / 12,28



(1)
-13
KDN
+9
+9
KDN
+9
+9
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 3F from hit.
Patch Note :
- New Move.
Can be delayed 10F.
Combo can be delayed 3F from hit.
Patch Note :
- New Move.
- Ver.1.05.00
TJ
Flash Deneb
TJ
Flash Deneb
Stealth Step 



M,M / 12,28



(1)
-13
KDN
+9
+9
KDN
+9
+9
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 3F from hit.
Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.
- The tracking capability of the 2nd hit has been enhanced when landing the 1st hit, mitigating the occurrence of whiffing midway through.
Can be delayed 10F.
Combo can be delayed 3F from hit.
Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.
- The tracking capability of the 2nd hit has been enhanced when landing the 1st hit, mitigating the occurrence of whiffing midway through.
┃Desert Fang
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Desert Fang
Th(H) / 35
Desert Fang

12F
or 
-3F
Head-sd.
Face-up
Face-up
39
27
27
Long Range Throw when input
(start-up 15F).
(start-up 15F). - Ver.1.00.00
Desert Fang
Th(H) / 35
Desert Fang

12F
(2)
(2)
or 
-3F
Head-sd.
Face-up
±0F
Face-up
±0F
39
27
27
Patch Note :
- Long Range Throw removed.
- Long Range Throw removed.
- Ver.1.05.00
HM
Desert Fang
Th(H) / 35
HM
Desert Fang

12F
(2)
(2)
or 
-3F
Head-sd.
Face-up
±0F
Face-up
±0F
39
27
27
Patch Note :
- Homing added.
- Homing added.
┃Aldebaran
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Aldebaran
Th(H) / 35
Aldebaran

12F
or 
-6F
Reverse Pos.
Head-sd.
Face-up
Head-sd.
Face-up
39
27
27
Long Range Throw when input
(start-up 15F).
Floor break.
Floor Break.
(start-up 15F).Floor break.
Floor Break.
- Ver.1.00.00
Aldebaran
Th(H) / 35
Aldebaran

12F
(2)
(2)
or 
-6F
Reverse Pos.
Head-sd.
Face-up
±0F
Head-sd.
Face-up
±0F
39
27
27
Floor Break.
Patch Note :
- Long Range Throw removed.
Patch Note :
- Long Range Throw removed.
- Ver.1.05.00
HM
Aldebaran
Th(H) / 35
HM
Aldebaran

12F
(2)
(2)
or 
-6F
Reverse Pos.
Head-sd.
Face-up
±0F
Head-sd.
Face-up
±0F
39
27
27
Floor Break.
Patch Note :
- Homing added.
Patch Note :
- Homing added.
┃Chasm Drop
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Chasm Drop
Chasm Drop
Approach from left side
Th(H) / 40
-3F
Foot-sd.
Face-up
Face-up
- Ver.1.00.00
Chasm Drop
Chasm Drop
Approach from left side
Th(H) / 40
-3F
Foot-sd.
Face-up
±0F
Face-up
±0F
┃Axel Spinner
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Axel Spinner
Axel Spinner
Approach from right side
Th(H) / 40
-3F
Head-sd.
Face-up
Face-up
- Ver.1.00.00
Axel Spinner
Axel Spinner
Approach from right side
Th(H) / 40
-3F
Head-sd.
Face-up
±0F
Face-up
±0F
Erases opponent's recoverable health on hit.
┃Silent Death
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Silent Death
Silent Death
Approach from behind
Th(H) / 60disable
Head-sd.
Face-up
Face-up
- Ver.1.00.00
Silent Death
Silent Death
Approach from behind
Th(H) / 50disable
Head-sd.
Face-up
±0F
Face-up
±0F
Erases opponent's recoverable health on hit.
Patch Note :
- Damage changed from 60.
Patch Note :
- Damage changed from 60.
┃Wezen
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Wezen

Th(H) / 40
Wezen


12F

-3F
Reverse Pos.
Head-sd.
Face-up
Head-sd.
Face-up
Floor Break.
- Ver.1.00.00
Wezen

Th(H) / 40
Wezen


12F
(2)
(2)

-3F
Reverse Pos.
Head-sd.
Face-up
±0F
Head-sd.
Face-up
±0F
39
27
27
Floor Break.
Patch Note :
- Command changed from "
".
Patch Note :
- Command changed from "

".┃Assault Tackl;e
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Assault Tackl;e
Assault Tackl;e
Stealth Step 
Th(M) / 30
27F

-5F
Clockwise
Reverse Pos.
Head-sd.
Face-up
Head-sd.
Face-up
60
33
33
Throw escape 7F.
To BT afet Throw escape.
To BT afet Throw escape.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Falcon Shield
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Falcon Shield

Parry Punch(H/M) / 0
Falcon Shield


disable
Reverse Pos.
BT
BT
35
Absorbs Punch(H/M) during 2 to 12F.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Conbination attack
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Conbination attack
Conbination attack
After Falcon Shield succeeds 
Combination / 30
14F
-1F upon blcok.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Silent Death Trap
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Silent Death Trap

or 
Parry Punch(H/M) / 15
NEW MOVE
Silent Death Trap

or 

disable
Reverse Pos.
Head-sd.
Face-up
±0F
Head-sd.
Face-up
±0F
35
Erases opponent's recoverable health on hit.
Absorbs Punch(H/M) during 5 to 12F.
Absorbs Punch(H/M) during 5 to 12F.






















