PAUL PHOENIX:DATA - SEASON 1

MOVE LIST & FRAME DATA Ver.1.10.01

What can be done during Heat (unique)

  • Allows the use of the powered up version of Phoenix Smasher.
  • Powered up versions of hold moves can be used.
【ICONS】
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush 
WH Wall Crush inducing hit.  WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.

【INPUT】
The arrow shaped mark painted () means input over 2F.
The notation like 【】 means "Slide Input". Input rapidly.
"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step

【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move

【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.

The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.

【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click in the Notes, you can check the patch changes in move performance on a modal window.

【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise

【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.

【On the mobile devices】
 On the devices with the width less than 1200px, this page changed layout for the mobile devices.
Heat Engager
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
NEW MOVEHEPw7F
Heat Burst
When Heat activation available  or 
M / 12 / 3
16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Reduced the tracking ability against opponent sidesteps.
 - Removed Reversal Break Attribute.
 - Heat Burst's strike damage can no longer cause a K.O.
 - Reduced the distance to the opponent on hit.
 - Changed the opponent's behavior on block, reducing the distance to the opponent.
(Ver.1.07.00) - The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
 - The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
NEW MOVEHEPw7F
Heat Burst to Cancel
When Heat activation available  or 
SP / -
 
Attack that can activate Heat (10 sec.).
(Ver.1.00.00) - New Move.
 
NEW MOVEHE
Phoenix Hook, Tiger Claw (Heat Engager)
When Heat activation available 
H,Th / 12,26
13F
-5
Th
+9
Th
+9
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Damage changed from 14,26.
 - Start-up changed from 14F.
 - Upon NH changed from +6F.
 - Upon CH changed from +6F.
NEW MOVEHEHMTJ9F
Stone Lion (Heat Engage)
When Heat activation available 
M,SP / 24
22F
-5
+17G
+17G
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Reduced the distance to the opponent after hitting from long range and activating Heat.
 - Damage changed from 21.
 - Upon block changed from -8F.
NEW MOVEHETJ9F
Moonfall (Heat Engager)
When Heat activation available  or 
H,SP / 26 7
22F
(1)
+5
+17G
+17G
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Damage changed from 22.
 - Chip Damage changed from 6.
NEW MOVEHE
Phoenix Smasher (Heat Engager)
When Heat activation available 
M,SP / 30(45)
13F
(1)
-17
+17G
+17G
Start-up 15F in actualy.
Damage () is upon clean hit.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Reduced the distance to the opponent after hitting with an attack and activating Heat.
NEW MOVEHE
Rubber Band Attack (Heat Engager)
When Heat activation available 
M,SP / 21(27)
15F
-9
+17G
+17G
Start-up 17F in actualy.
Damage () is upon clean hit.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Reduced the distance to the opponent after hitting with an attack and activating Heat.
Heat Dash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
NEW MOVEHD
Phoenix Hook to Heat Dash
Heat 
H,SP / 12 13
13F
+5
LNC
+42
LNC
+42
Throw when hit from on the ground (no shift when Heat Dash is activated).
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Damage changed from 14.
 - Chip Damage changed from 14.
 - Start-up changed from 14F.
 - Wall Crush inducing guard removed.
NEW MOVEHDHMTJ9F
Stone Lion to Heat Dash
Heat 
M,SP / 24 17
22F
+5
KDN
+42
KDN
+42
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Damage changed from 21.
 - Chip Damage changed from 16.
 - Wall Crush inducing guard removed.
 - Upon NH changed.
 - Upon CH changed.
NEW MOVEHDTJ9F
Moonfall to Heat Dash
Heat  or 
H,SP / 26 20
22F
(1)
+5
LNC
+50
LNC
+50
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Damage changed from 22.
 - Chip Damage changed from 19.
 - Wall Crush inducing guard removed.
NEW MOVEHD
Phoenix Smasher to Heat Dash
Heat 
M,SP / 34 / 21
13F
(1)
+5
KDN
+33
KDN
+33
Start-up 15F in actualy.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
NEW MOVEHD
Rubber Band Attack to Heat Dash
Heat 
M,SP / 21 / 16
15F
+5
KDN
+26
KDN
+26
Start-up 17F in actualy.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
During Heat
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
NEW MOVEHT
Half-Step Phoenix Smasher (Heat)
Heat 
M / 35 / 10
28F
-9
KDN
-6
KDN
-6
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
NEW MOVEHT
Half-Step Phoenix Smasher (Heat & Hold)
Heat  hold
M / 40 / 16
46F
+10G
KDN
-6
KDN
-6
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
NEW MOVEHT
Burning Fist (Heat)
Heat  max hold
UB(M) / 50
71F
KDN
-6
KDN
-6
KDN
-6
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
NEW MOVEHT
Hammer of the Gods (Heat & Hold)
Heat  hold
M / 30 / 13
29F
(1)
+5C
LNC
+55
LNC
+55
59
30
Partially uses remaining Heat time.
(Ver.1.05.00) - New Move.
 
NEW MOVEHT
Hammer Punch > Phoenix Smasher (Heat)
Heat 
M,M / 16,32 / 4,9
 
-13
KDN
-6
KDN
-6
Combo from 1st CH.
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
NEW MOVEHT
Hammer Punch > Phoenix Smasher (Heat & Hold)
Heat  hold
M,M / 16,45 / 4,13
 
+12
KDN
-6
KDN
-6
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
NEW MOVEHT
Crushing Wind (Heat & Hold)
Heat  hold
M,M / 22,35 / 6,13
(1)
+12
LNC
+56
LNC
+56
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
NEW MOVEHT
Phoenix Smasher (Heat)
Heat 
M / 34(51) / 11
13F
(1)
-13
KDN
-10
KDN
-10
Start-up 15F in actualy.
Damage () is upon clean hit.
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
During Heat:Throw
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
Throw
Escape
After
Throw
total
rec.
NOTES
NEW MOVEHT
Kongo Blast > Phoenix Smasher (Heat)
Heat & 
Combination / 22,21
 
disable
Head-sd.
Face-down
-20F
Partially uses remaining Heat time.
Wall Stun.
(Ver.1.00.00) - New Move.
 
NEW MOVEHT
Kongo Blast > Phoenix Smasher (Hert & Just)
Heat &  just
Combination / 22,26
 
disable
Head-sd.
Face-down
-20F
Partially uses remaining Heat time.
Wall Stun.
(Ver.1.00.00) - New Move.
 
Heat Smash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
NEW MOVE
Demolition Ball (upon 1st hit or 2nd hit)
Heat  or 
L,M,Th / 9,23,30 / 2,6,7
18F
-12
Th
+3
Th
+3
Enable wall hit.
Block strings.
(Ver.1.00.00) - New Move.
 
NEW MOVE
Demolition Ball (upon 3rd hit)
Heat  or 
L,M,M / 9,23,25 / 2,6,7
18F
-12
KDN
-5
KDN
-11
Block strings.
(Ver.1.00.00) - New Move.
(Ver.1.04.00) - The tracking ability of the 2nd hit has been adjusted to prevent it from tracking opponents who sidestep the 1st hit.
Rage Art
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
REMOVED
Rage Art
Rage 
M,Th / 10,45
20F
-22
Th
Th
Guard point 8F.
(Ver.1.00.00) - Removed.
REMOVED
Rage Art to Cancel Combination
Rage 
M / 15
20F
-22
LNC
LNC
Guard point 8F.
(Ver.1.00.00) - Removed.
NEW MOVEPw8F
Big Bang Phoenix Smasher
Rage  or 
M,Th / 10,45
20F
-15
Th
±0
Th
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
 - Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
 - Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
 - The hitbox has been expanded upward, alleviating instances where the attack would miss in certain situations.
(Ver.1.07.00) - Adjustments were made to mitigate the phenomenon where the character's position would shift and the attack would whiff when activated near a wall.
Rage Drive
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
REMOVED
Rage Drive
Rage 
M / 40(60)
12F
+3
KDN
KDN
Start-up 14F in actualy.
Unblokable damage 5 close to Wall & +9GF.
(Ver.1.00.00) - Removed.
Neutral Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Left Jab
 or 
H / 5
10F
+1
+8
+8
29
19
(Ver.1.00.00) - Damage changed from 7.
 - Total changed from 27F.
Left Right Combo
H,H / 5,12
 
-3
+8
+8
41
Combo from 1st hit.
(Ver.1.00.00) - Damage changed from 7,12.
 - Upon block changed from -1F.
 - Upon NH changed from +6F.
 - Upon CH changed from +6F.
 - Total changed from 39F.
10 hit combo (3)
H,H,M / 5,12,7
(1)
-25
-14
-14
Combo from 1st hit.
Input buffering is unavailable after moving.
(Ver.1.00.00) - Damage changed from 7,12,7.
TC
Reverse PDK Combo
H,L / 5,8
 
-11
+1
+1
Combo from 1st CH.
Returns to crouching.
(Ver.1.00.00) - Damage changed from 7,8.
Right Jab
H / 10
10F
±0
+6
+6
29
19
 
Jab Roundhouse
H,H / 12,21
(1)
-9
KDN
+13
KDN
+51
Combo from 1st CH.
 
TC
Jab Sweep
H,L / 10,11
 
-12
-1
-1
Combo from 1st CH.
Returns to crouching.
Piston Fire (1)
 or 
M / 14
15F
(1)
-7
+4
+4
41
26
 
Piston Fire
M,H / 14,17
 
-3
+7G
KDN
+50
Combo from 1st hit.
Can be delayed 6F.
Combo can be delayed 6F from hit.
 
Piston Fire to Sway
M,H,SP / 14,17
 
+4
+14G
KDN
+57
Shift to Sway().
 
Piston Fire to Sway Cancel
~ any input
M,H,SP / 14,17
 
+3
+13G
KDN
+56
When input other than , enable cancel to Sway.
Is unbale input buffering.
 
Right High Kick
H / 17
12F
-7
+7
KDN
+32
38
26
(Ver.1.00.00) - Command changed from " or ".
 - Upon CH changed from LNC.
NEW MOVE
Half-Step Phoenix Smasher
M / 30
28F
-13
KDN
+10
KDN
+10
63
35
(Ver.1.00.00) - New Move.
 
NEW MOVEHT
Half-Step Phoenix Smasher (Heat)
Heat 
M / 35 / 10
28F
-9
KDN
-6
KDN
-6
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
NEW MOVE
Half-Step Phoenix Smasher (Hold)
 hold
M / 35 / 10
46F
±0
KDN
+10
KDN
+10
(Ver.1.00.00) - New Move.
 
NEW MOVEHT
Half-Step Phoenix Smasher (Heat & Hold)
Heat  hold
M / 40 / 16
46F
+10G
KDN
-6
KDN
-6
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
NEW MOVE
Burning Fist
 max hold
UB(M) / 40
71F
KDN
+10
KDN
+10
KDN
+10
(Ver.1.00.00) - New Move.
 
NEW MOVEHT
Burning Fist (Heat)
Heat  max hold
UB(M) / 50
71F
KDN
-6
KDN
-6
KDN
-6
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
NEW MOVE
Burning Fist Cancel to Cormorant Step
 hold
SP / -
 
(Ver.1.00.00) - New Move.
 
NEW MOVE
Burning Fist Cancel to Sway
 hold
SP / -
 
(Ver.1.00.00) - New Move.
 
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
REMOVED
Right Straight
H / 10
12F
±0
+6
+6
(Ver.1.00.00) - Removed.
REMOVED
Quick PK
H,H / 10,16
 
-11
+5
+5
Combo from 1st hit.
(Ver.1.00.00) - Removed.
REMOVED
Quick PK Smash
H,H,M / 10,16,22
 
-12
KDN
+19
Combo from 2nd CH.
Can be delayed.
Combo can be delayed 15F from CH.
(Ver.1.00.00) - Removed.
NEW MOVEHE
Phoenix Hook, Tiger Claw (Heat Engager)
When Heat activation available 
H,Th / 12,26
13F
-5
Th
+9
Th
+9
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Damage changed from 14,26.
 - Start-up changed from 14F.
 - Upon NH changed from +6F.
 - Upon CH changed from +6F.
NEW MOVEHD
Phoenix Hook to Heat Dash
Heat 
H,SP / 12 13
13F
+5
LNC
+42
LNC
+42
Throw when hit from on the ground (no shift when Heat Dash is activated).
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Damage changed from 14.
 - Chip Damage changed from 14.
 - Start-up changed from 14F.
 - Wall Crush inducing guard removed.
NEW MOVE
Phoenix Hook, Tiger Claw
H,Th / 12,26
13F
-5
Th
+9
Th
+9
37
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Damage changed from 14,26.
 - Start-up changed from 14F.
 - Upon NH changed from +6F.
 - Upon CH changed from +6F.
 - Total changed from 38F.
(Ver.1.10.01) - After hitting this move to perform a strike throw, if another throw landed immediately after and triggered a stage gimmick, the damage from the throw would something not be applied. This has been corrected.
REMOVED
Back Spin Kick
H / 30
16F
-16
KDN
KDN
(Ver.1.00.00) - Removed.
NEW MOVEHM
Lion's Tempest (1)
H / 11
16F
(1)
-9
+2
+2
49
33
(Ver.1.00.00) - New Move.
 
NEW MOVE
Lion's Tempest
H,M / 11,21
 
-10
KDN
+3
KDN
+3
Combo from 1st hit.
(Ver.1.00.00) - New Move.
 
NEW MOVEHEHMTJ9F
Stone Lion (Heat Engage)
When Heat activation available 
M,SP / 24
22F
-5
+17G
+17G
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Reduced the distance to the opponent after hitting from long range and activating Heat.
 - Damage changed from 21.
 - Upon block changed from -8F.
NEW MOVEHDHMTJ9F
Stone Lion to Heat Dash
Heat 
M,SP / 24 17
22F
+5
KDN
+42
KDN
+42
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Damage changed from 21.
 - Chip Damage changed from 16.
 - Wall Crush inducing guard removed.
 - Upon NH changed.
 - Upon CH changed.
NEW MOVEHMTJ9F
Stone Lion
M / 24
22F
-5
+6
+6
54
32
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Damage changed from 21.
 - Upon block changed from -8F.
Hammer of the Gods
M / 22 4(8)
20F
(1)
+3C
+8C
KDN
+27
50
30
(Ver.1.05.00) - Chip Damage added.
 - Upon CH changed.
NEW MOVE
Hammer of the Gods (Hold)
 hold
M / 26 / 10
29F
(1)
+5C
KDN
+20
LNC
+55
59
30
(Ver.1.05.00) - New Move.
 
NEW MOVEHT
Hammer of the Gods (Heat & Hold)
Heat  hold
M / 30 / 13
29F
(1)
+5C
LNC
+55
LNC
+55
59
30
Partially uses remaining Heat time.
(Ver.1.05.00) - New Move.
 
Shoulder Tackle
M / 25
21F
(2)
-14
KDN
-17
KDN
-17
60
39
 
Include Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Body Blow
M / 11
14F
-2
+4
+4
35
21
(Ver.1.00.00) - Damage changed from 13.
Lion's Roar (2)
M,H / 11,9
(1)
-5
+5
+8
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 5F from hit.
(Ver.1.00.00) - Damage changed from 13,9.
Lion's Roar
M,H,M / 11,9,22
(1)
-9
KDN
+24
KDN
+24
Combo from 2nd CH.
(Ver.1.00.00) - Damage changed from 13,9,22.
Body Blow to Sway
M,SP / 11
14F
+3
+9
+9
Shift to Sway().
(Ver.1.00.00) - Damage changed from 13.
Body Blow to Sway Cancel
~ any input
M,SP / 11
14F
+2
+8
+8
When input other than , enable cancel to Sway.
Is unable input buffering.
(Ver.1.00.00) - Damage changed from 13.
Kurenai
M / 13
15F
(1)
-8
LNC
+23
LNC
+23
42
27
+3AF on Crouch NH.
(Ver.1.00.00) - Move Name changed from "Uppercut".
Phoenix Wings (1)
M / 14
16F
-9
+2
+2
44
28
 
Phoenix Wings
M,M / 14,17
(1)
-10
+6
KDN
+58
Combo from 1st hit.
Can be delayed 13F.
Combo can be delayed 9F from hit.
(Ver.1.00.00) - Upon CH changed.
REMOVED
Phoenix Wings (Hold)
 hold
M,M / 14,25
 
-6
KDN
KDN
+6F on recovery stun.
(Ver.1.00.00) - Removed.
REMOVED
The Boot
M / 21
19F
-1
+9
KDN
44
25
(Ver.1.00.00) - Removed.
NEW MOVE
Tiger Claw
M / 17
17F
(1)
-2
+8
+14
46
29
(Ver.1.00.00) - New Move.
 
Include ⇩ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Hammer Punch
M / 16
14F
(1)
-9
+2
+2C
42
28
(Ver.1.00.00) - Upon CH changed from -9F.
Hammer Punch to Crouch
M / 16
14F
(1)
-9
+2
+2C
42
28
Returns to crouching.
(Ver.1.00.00) - Upon CH changed from -9F.
Hammer Punch > Phoenix Smasher
M,M / 16,26
 
-17
KDN
+10
KDN
+10
Combo from 1st CH.
(Ver.1.00.00) - Move Name changed from "Hammer Punch to Power Punch".
 - Upon NH changed.
 - Upon CH changed.
NEW MOVEHT
Hammer Punch > Phoenix Smasher (Heat)
Heat 
M,M / 16,32 / 4,9
 
-13
KDN
-6
KDN
-6
Combo from 1st CH.
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
WG
Hammer Punch > Phoenix Smasher (Hold)
 hold
M,M / 16,39 0,11
 
+9
+16W
KDN
+10
KDN
+10
(Ver.1.00.00) - Move Name changed from "Hammer Punch to Power Punch (Hold)".
 - Chip Damage added.
 - Upon block changed from +14GF.
 - Upon NH changed.
 - Upon CH changed.
NEW MOVEHT
Hammer Punch > Phoenix Smasher (Heat & Hold)
Heat  hold
M,M / 16,45 / 4,13
 
+12
KDN
-6
KDN
-6
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
Hang Over (2)
M,L / 16,15
 
-31
-17
KDN
+14
Combo from 1st CH.
Disable 3rd on 2nd block.
Hang Over
M,L,M / 16,15,21
 
-14
KDN
-6
KDN
-12
 
TC4F
Crouch Straight
SL / 8
11F
-4
+7
+7
34
23
Returns to crouching.
(Ver.1.00.00) - Hit Lv. changed from SM.
TC4F
Crouch Spin Kick
L / 10
16F
-17
-6
-6
52
36
Returns to crouching.
(Ver.1.00.00) - Damage changed from 12.
 - Upon NH changed from -3F.
 - Upon CH changed from -3F.
Bone Breaker (1)(clean)
 or CS 
L / 9
15F
-31
KDN
+14
KDN
+14
62
47
(Ver.1.00.00) - Clean hit damage removed.
 - Command changed from " or ".
 - Damage changed from 13.
Bone Breaker (1)
 or CS 
L / 8
15F
-31
-17
KDN
+14
62
47
(Ver.1.00.00) - Command changed from " or 崩拳ステップ()中".
 - Damage changed from 9.
Bone Breaker
L,M / 9,23
 
-18
-9
-9
(Ver.1.00.00) - Damage changed from 13,23.
(Ver.1.04.00) - The tracking capability of the 2nd hit has been enhanced exclusively when the 1st hit connects, alleviating the occurrence of whiffing midway through.
Demolition Man
L,M,M / 9,23,26
(1)
-17
KDN
-6
KDN
-12
Combo from 2nd hit.
 
Demolition Man (Just)
 just
L,M,M / 9,23,30
(1)
-17
KDN
-6
KDN
-12
Combo from 2nd hit.
 
Shoulder Smash
M / 30
12F
(1)
-16
KDN
+11
KDN
+11
52
40
(Ver.1.00.00) - Upon NH changed.
 - Upon CH changed.
Include Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TC4F
Crouch Jab
SL / 5
10F
-5
+6
+6
34
24
Returns to crouching.
Returns to standing when input .
(Ver.1.00.00) - Hit Lv. changed from SM.
Tr
Shoot the Moon
M / 21
19F
(1)
-11
KDN
-3
LNC
+18
55
36
(Ver.1.00.00) - Upon CH changed.
 - Tornade Move added.
(Ver.1.08.01) - The attack hitbox has been expanded downward, but only when the opponent is in a fully downed state. This change primarily aims to make it easier to land hits on opponents attempting a side roll.
TC6F
Sweep Kick
L / 12
15F
(2)
-18
-4
-4
49
34
Returns to crouching.
(Ver.1.00.00) - Start-up changed from 16F.
 - Upon block changed from -17F.
 - Upon NH changed from -3F.
 - Upon CH changed from -3F.
TC4F
Crouch Chin Kick
L / 6
12F
-15
-4
-4
46
34
Returns to crouching.
(Ver.1.00.00) - Damage changed from 7.
 - Upon block changed from -13F.
 - Upon NH changed from -2F.
 - Upon CH changed from -2F.
Pw7F
Chain Breaker
M / 21
20F
(1)
-14
KDN
+22
KDN
+22
55
35
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 8 pts.
(Ver.1.00.00) - Command changed from "".
 - Start-up of Power Crush changed from 8F.
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
REMOVEDHM
Double Axe Swing (1)
H / 12
12F
-9
+2
+2
40
28
(Ver.1.00.00) - Removed.
REMOVEDTS
Double Axe Swing
H,H / 12,21
(1)
-5
+8Sp
+8Sp
Combo from 1st hit.
Can be delayed.
Combo can be delayed 12F from hit.
(Ver.1.00.00) - Removed.
NEW MOVE
Double Wing (1)
H / 12
12F
(1)
-9
+2
+2
40
28
(Ver.1.00.00) - New Move.
 
NEW MOVETr
Double Wing
H,M / 12,21
(1)
-14
KDN
-1
KDN
-1
Combo from 1st hit.
Can be delayed 5F.
Combo can be delayed 5F from hit.
(Ver.1.00.00) - New Move.
 
Crushing Wind (1)
M / 22
18F
-5C
+4C
+4C
52
34
(Ver.1.03.01) - Expanded the hitbox downward to reduce the occurrence of whiffing for certain moves.
Crushing Wind
M,M / 22,22
 
-12
±0C
LNC
+48
Combo from 1st CH.
 
Crushing Wind (Hold)
 hold
M,M / 22,35 0,7
(1)
+8
KDN
+20
LNC
+56
(Ver.1.00.00) - Chip Damage added.
 - Upon NH changed from +8CF.
NEW MOVEHT
Crushing Wind (Heat & Hold)
Heat  hold
M,M / 22,35 / 6,13
(1)
+12
LNC
+56
LNC
+56
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
Lights Out
H / 16
14F
(1)
-6
KDN
+25
KDN
+25
43
29
(Ver.1.03.01) - Expanded the hitbox downward to reduce the occurrence of whiffing for certain moves.
Leg Sweep
L / 14
20F
(1)
-12
+4
+17G
48
28
(Ver.1.00.00) - Upon block changed from -13F.
 - Upon NH changed from +3F.
 - Upon CH changed from +3F.
 - Total changed from 49F.
Pw7F
Hassou Strike
H / 28
24F
-9
KDN
+16
KDN
+16
59
35
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 11 pts.
(Ver.1.00.00) - Upon block changed from ±0F.
 - Total changed from 53F.
 - Start-up of Power Crush changed from 8F.
(Ver.1.05.00) - Changed the opponent's behavior on block, reducing the distance to the opponent.
 - Upon block changed from -6F.
Include ⇧ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TJ9F
Jumping Knuckle
 or  or 
M / 12
18F
-12
-1
-1
 
Wrecking Ball
M / 22
18F
-5
KDN
+16
KDN
+16
47
29
(Ver.1.00.00) - Start-up changed from 21F.
 - Upon block changed from -9F.
 - Upon CH changed.
 - Total changed from 51F.
 - Homing removed.
(Ver.1.05.00) - Adjusted the tracking performance to make it more likely to hit opponents sidestepping to the lef.
 - Upon block changed from -7F.
 - Upon NH changed from +14F.
 - Upon CH changed from +14F.
 - Total changed from 49F.
REMOVED
Hook
H / 17
15F
-12
+9
+9
(Ver.1.00.00) - Removed.
REMOVEDWBTJ8F
Mortar Punch
M / 35
34F
+9
KDN
KDN
(Ver.1.00.00) - Removed.
NEW MOVEHETJ9F
Moonfall (Heat Engager)
When Heat activation available  or 
H,SP / 26 7
22F
(1)
+5
+17G
+17G
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Damage changed from 22.
 - Chip Damage changed from 6.
NEW MOVEHDTJ9F
Moonfall to Heat Dash
Heat  or 
H,SP / 26 20
22F
(1)
+5
LNC
+50
LNC
+50
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Damage changed from 22.
 - Chip Damage changed from 19.
 - Wall Crush inducing guard removed.
NEW MOVETJ9F
Moonfall
 or 
H / 26 7(10)
22F
(1)
+5
KDN
+17
KDN
+17
55
33
(Ver.1.00.00) - New Move.
(Ver.1.00.00) - Changed the opponent's vehavior on block, reducing the distance to the opponent.
 - Damage changed from 22.
 - Chip Damage changed from 6(9).
REMOVEDTJ9F
Shredder (1)
M / 12
15F
-16
LNC
LNC
(Ver.1.00.00) - Removed.
TJ9F
Shredder (1)
M / 13
15F
(1)
-16
LNC
+15
LNC
+15
50
35
(Ver.1.00.00) - Command changed from "".
TJ9F
Shredder (1)
 or 
M / 15
15F
(1)
-16
LNC
+15
LNC
+15
50
35
(Ver.1.00.00) - Command changed from "".
 - Damage changed from 14.
Shredder
M,M / 15,15
(1)
-13
LNC
+22
LNC
+22
(Ver.1.00.00) - Damage changed from 14,20.
REMOVEDTJ9F
Rising Toe Kick
M / 11
15F
-19
-8
-8
(Ver.1.00.00) - Removed.
TJ9F
Rising Toe Kick
M / 15
15F
(2)
-13
KDN
+9
LNC
+23
48
33
(Ver.1.00.00) - Command changed from "".
TJ9F
Rising Toe Kick
 or 
M / 13
15F
(2)
-13
LNC
+23
LNC
+23
48
33
(Ver.1.00.00) - Command changed from "".
Landing Kick
L / -
 
(Ver.1.05.00) - Fixed an issue the move could be countered by attack reversals or parries.
TJ9F
Delayed Rising Toe Kick
M / 20
23F
(2)
-13
LNC
+22
LNC
+22
Start-up 23F when input just.
Start-up 24 - 25F when input .
(Ver.1.00.00) - Move Name changed from "Delay Rising Toe Kick".
 - Damage changed from 25.
 - Upon block changed from -11F.
(Ver.1.05.00) - Fixed an issue the move could be countered by attack reversals or parries.
More Than One Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Flash Elbow
M / 14
15F
(2)
-17
-7
-7
52
37
Start-up 16F in actualy.
 
Juggernaut
M,M / 14,20
 
-12
KDN
+14
KDN
+14
Combo from 1st hit.
 
Juggernaut to Cancel
M,SP / 14
 
-21
-11
-11
 
Phoenix Bone Breaker
 just
M,H / 14,24 0,7(4,10)
 
-4
KDN
+11
KDN
+11
Combo from 1st hit.
(Ver.1.00.00) - Move Name changed from "Phoenis Bone Breaker".
 - Chip Damage added.
TC
Bulldozer
M,L / 14,21
(2)
-19
LNC
+27
LNC
+27
Interrupt 18F after 1st block.
 
TC
Bulldozer to Cancel
M,SP / 14
 
-28
-18
-18
Returns to crouching.
TJ9F
Double Hop Kick (1)
M / 17
15F
(1)
-17
LNC
+14
LNC
+14
51
36
Start-up 16F in actualy.
 
Double Hop Kick
M,M / 17,15
(1)
-16
LNC
+20
LNC
+20
 
Double Hop Kick High
M,M,H / 17,15,25
(2)
-5
LNC
+42
LNC
+42
(Ver.1.00.00) - Upon NH changed from KDN.
 - Upon CH changed from KDN.
 - Tail Spin removed.
Triple Kick Combo
 or 
M,M,M / 17,15,18
(2)
-14
KDN
+3
KDN
+3
 
TC
Double Hop Kick Low
 or 
M,M,L / 17,15,15
(1)
-17
-6
-6
Returns to crouching.
(Ver.1.00.00) - TC added.
TJ13F
Neutron Bomb
M / 20 8(9)
27F
(7)
+2
KDN
+18
KDN
+18
59
32
Start-up 28F in actualy.
Returns to crouching.
(Ver.1.05.00) - Chip Damage added.
 - Upon block changed from -1F.
NEW MOVE
Tiger Thruster
M / 21 6(8)
18F
(1)
-9
KDN
+17
KDN
+35
51
33
Shift to Tubulent Hammer on mid-air hit.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Limited the conditions for transitioning to a strike throw to airborne hits only.
 - Move Name changed from "Turbulent Hammer".
 - Hit Lv. changed from M,Th.
 - Damage changed from 21,34.
 - Chip Damage added.
 - Upon block changed from -10F.
 - Upon NH changed from ThF.
 - Upon CH changed from ThF.
 - Total changed from 52F.
TC6F
Burning Spear
H / 22
28F
(3)
-6
KDN
+25
KDN
+25
60
32
(Ver.1.00.00) - Total changed from 59F.
REMOVED
Burning Fist
UB(M) / 80
63F
KDN
KDN
KDN
Start-up 64F in actualy.
When input , to Cancel.
(Ver.1.00.00) - Removed.
Others
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Ki Charge
 or BT 
SP / -
 
55
Shift to charging.
 
Wall Jumping Attack
With back against wall 
M / 21
36F
(2)
±0C
KDN
+8
KDN
+8
Air Status 5F.
Invinciblity during 8 to 13F.
 
Full Crouch
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TC
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
Returns to crouching.
Returns to standing when input .
(Ver.1.00.00) - Hit Lv. changed from SM.
TC
Crouch Straight
FC 
SL / 8
11F
-4
+7
+7
34
23
Returns to crouching.
(Ver.1.00.00) - Hit Lv. changed from SM.
TC
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
Returns to crouching.
(Ver.1.00.00) - Damage changed from 12.
 - Upon NH changed from -3F.
 - Upon CH changed from -3F.
TC
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
Returns to crouching.
(Ver.1.00.00) - Damage changed from 10.
REMOVED
Quick Uppercut
WS 
M / 12
11F
-3
+8
+8
Start-up 10F in truth.
(Ver.1.00.00) - Removed.
NEW MOVE
Enfolding Dragon (1)
WS 
M / 16
15F
(1)
-10
-7
+1
44
29
(Ver.1.00.00) - New Move.
 
NEW MOVE
Enfolding Dragon
WS 
M,M / 16,17
 
-11
+2G
+3
Combo from 1st CH.
Can be delayed 10F.
Combo can be delayed 10F from CH.
(Ver.1.00.00) - New Move.
 
NEW MOVE
Enfolding Dragon to Sway
WS 
M,M,SP / 16,17
 
+1
+14G
+15
Shift to Sway().
(Ver.1.00.00) - New Move.
 
NEW MOVE
Enfolding Dragon to Sway Cancel
WS ~ any input
M,M,SP / 16,17
 
±0
+13G
+14
When input other than , enable cancel to Sway.
Is unable input buffering.
(Ver.1.00.00) - New Move.
 
Thunder Palm
WS 
M / 20
15F
(1)
-14
LNC
+17
LNC
+17
52
37
(Ver.1.00.00) - Upon NH changed.
 - Total changed from 53F.
Shioh (1)
WS 
M / 16
13F
(1)
-8
+6
+6
40
27
(Ver.1.05.00) - Upon NH changed from +3F.
 - Upon CH changed from +3F.
Shioh
WS 
M,H / 16,21
(1)
-9
KDN
+8
KDN
+46
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
(Ver.1.00.00) - Tail Spin removed.
Toe Smash
WS 
M / 18
11F
(1)
-6
+5
+5
36
25
 
Flash Elbow
FC 
M / 14
14F
(2)
-17
-7
-7
51
37
Equivalent to .
 
Somersault Kick Warm-Up moves
SP / -
 
Input 160F
(Ver.1.00.00) - Chage removed.
 - Move Name changed from "Incomplete Somersault (Pre Action)".
TJ10F
Incomplete Somersault (Rising)
During Somersault Kick Warm-Up Moves 
M,M / 40,40
13F
(5)
-49
KDN
-24
KDN
-24
(Ver.1.00.00) - Command changed from "During Somersault Kick Warm-Up Moves ☆".
 - Start-up changed from 16F.
 - Upon block changed from -48F.
 - Upon NH changed from LNC.
 - Upon CH changed from LNC.
Incomplete Somersault (Dropping)
During Somersault Kick Warm-Up Moves 
M,M / 40,40
46F
(10)
-21
-10C
-10C
Deals self-damage 10 [recoverable].
(Ver.1.00.00) - Command changed from "During Somersault Kick Warm-Up Moves ☆".
 - Start-up changed from F.
 - Upon block changed from F.
 - Upon NH changed from F.
 - Upon CH changed from F.
Side Step
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Turn Thruster
SS 
H / 21 6(8)
20F
+8
KDN
+27
KDN
+27
50
30
(Ver.1.00.00) - Chip Damage added.
Pump in Pedal
SS 
L / 17
19F
-12
+4
+12C
50
31
(Ver.1.00.00) - Upon CH changed from -12F.
Cormorant Step (CS)
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Cormorant Step
SP / -
 
Disable Buffering Input.
Cost 2F.
(Ver.1.00.00) - Move Name changed from "Crouch Dash".
Cormorant Step to crouching state
SP / -
 
(Ver.1.00.00) - Move Name changed from "Crouch Dash to crouching state".
Thruster
H / 21 4(7)
16F
(1)
-4
LNC
+26
LNC
+26
42
26
Start-up 18F in actualy.
(Ver.1.00.00) - Chip Damage added.
NEW MOVEHE
Phoenix Smasher (Heat Engager)
When Heat activation available 
M,SP / 30(45)
13F
(1)
-17
+17G
+17G
Start-up 15F in actualy.
Damage () is upon clean hit.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Reduced the distance to the opponent after hitting with an attack and activating Heat.
NEW MOVEHD
Phoenix Smasher to Heat Dash
Heat 
M,SP / 34 / 21
13F
(1)
+5
KDN
+33
KDN
+33
Start-up 15F in actualy.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
Phoenix Smasher
M / 30(45)
13F
(1)
-17
KDN
-10
KDN
-10
52
39
Start-up 15F in actualy.
Damage () is upon clean hit.
(Ver.1.00.00) - Damage changed from 36(54).
NEW MOVEHT
Phoenix Smasher (Heat)
Heat 
M / 34(51) / 11
13F
(1)
-13
KDN
-10
KDN
-10
Start-up 15F in actualy.
Damage () is upon clean hit.
Partially uses remaining Heat time.
(Ver.1.00.00) - New Move.
 
TC6F
Gengetsu
L / 17
18F
(1)
-14
±0
+7C
51
33
Start-up 20F in actualy.
(Ver.1.00.00) - Clean Hit added.
 - Upon CH changed from KDN.
NEW MOVETC6F
Gengetsu
L / 18
18F
(1)
-14
±0
KDN
+20
51
33
Start-up 20F in actualy.
(Ver.1.00.00) - New Move.
 - Clean Hit added.
 
TC
Gunba
L / 20
32F
(1)
-12
KDN
+55
KDN
+55
69
37
Returns to crouching.
(Ver.1.00.00) - Command changed from "FC ".
 - Upon NH changed.
 - Upon CH changed.
TC
Gunba to Cancel
SP / -
 
41
Returns to crouching.
(Ver.1.00.00) - Command changed from "FC ".
TrTJ18F
Mountain Raze
M / 22
19F
(1)
-9
KDN
+27
KDN
+58
49
30
Start-up 21F in actualy.
(Ver.1.00.00) - Damage changed from 30.
 - Upon NH changed from LNC.
 - Upon CH changed from LNC.
 - Total changed from 52F.
 - Tornade Move added.
Deep Dive
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
NEW MOVETC1F
Deep Dive
CS 
SP / -
 
Cost 10F of shifting the stance.
Returns to crouching.
Cost 10F.
(Ver.1.00.00) - New Move.
 
NEW MOVE
Quick Petal Strike (1)
CS 
M / 10
14F
-10
+6
+6
45
31
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Damage changed from 17.
 - Start-up changed from 15F.
 - Total changed from 46F.
NEW MOVETrWG
Quick Petal Strike
CS 
M,H / 10,30
(1)
-5
+7W
KDN
+23
KDN
+23
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 16F from hit.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Damage changed from 17,28.
 - Upon NH changed.
 - Upon CH changed.
(Ver.1.08.01) - Damage changed from 10,20.
NEW MOVE
Quick Lightning Breaker
CS 
M,M / 10,22
(1)
-13C
KDN
+10
LNC
+46
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 12F from hit.
Interrupt 9F after 1st block.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Damage changed from 17,22.
NEW MOVETC
Bigetsu
CS 
L / 18
17F
-12
±0
±0
49
32
Returns to crouching.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Damage changed from 12.
NEW MOVETJ15F
Incomplete Somersault (Rising)
CS 
M,M / 32,10
18F
(5)
-49
KDN
-24
KDN
-24
Deals self-damage 10 [recoverable].
(Ver.1.00.00) - New Move.
 
NEW MOVETJ15F
Incomplete Somersault (Dropping)
CS 
M,M / 32,10
51F
(10)
-21
-10C
-10C
Deals self-damage 10 [recoverable].
(Ver.1.00.00) - New Move.
 
Sway
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Sway
SP / -
 
Disable Buffering Input.
Tech Crouch Status.
Cost 2F.
NEW MOVE
Sway to Deep Dive
Sway 
SP / -
 
(Ver.1.05.00) - New Move.
 
God Hammer Punch
M / 24 7(10)
21F
(1)
±0C
KDN
+21
LNC
+53
54
33
Start-up 23F in actualy.
(Ver.1.00.00) - Chip Damage added.
NEW MOVEHE
Rubber Band Attack (Heat Engager)
When Heat activation available 
M,SP / 21(27)
15F
-9
+17G
+17G
Start-up 17F in actualy.
Damage () is upon clean hit.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Reduced the distance to the opponent after hitting with an attack and activating Heat.
NEW MOVEHD
Rubber Band Attack to Heat Dash
Heat 
M,SP / 21 / 16
15F
+5
KDN
+26
KDN
+26
Start-up 17F in actualy.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
Rubber Band Attack
M / 21(27)
15F
-9
KDN
-19
KDN
-19
50
35
Start-up 17F in actualy.
Damage () is upon clean hit.
(Ver.1.00.00) - Damage changed from 21(31).
 - Upon block changed from -8F.
 - Total changed from 48F.
TC
Sway and Low Kick
L / 14
18F
(1)
-21
-10
KDN
-21
58
40
Start-up 20F in actualy.
Returns to crouching.
 
Rapid Fire
L,M / 14,20
(1)
-10
+6
+6
 
TrWG
Rapid Fire > Petal Strike
L,M,H / 14,20,25
(1)
-5
+7W
KDN
-5
KDN
-5
Combo from 2nd hit.
Can be delayed 16F.
Combo can be delayed 16F from hit.
(Ver.1.00.00) - Move Name changed from "Rapid Fire to Phoenix Smasher".
 - Upon block changed from -10F.
 - Wall Crush inducing guard added.
 - Tornade Move added.
Rapid Fire > Lightning Breaker
L,M,M / 14,20,22
(1)
-13C
KDN
+10
LNC
+46
Combo from 2nd hit.
Can be delayed 16F.
Combo can be delayed 12F from hit.
Interrupt 9F after 2nd block.
(Ver.1.00.00) - Move Name changed from "Rapid Fire to Lightning Breaker".
 - Upon NH changed.
HM
Kawaragoma
H / 20 6(8)
15F
(1)
+1
KDN
+14
KDN
+59
42
27
Start-up 17F in actualy.
(Ver.1.00.00) - Damage changed from 23.
 - Chip Damage added.
 - Upon CH changed.
 - Tail Spin removed.
REMOVED
Higaku
M / 22
18F
-14
LNC
LNC
55
37
Start-up 20F in actualy.
(Ver.1.00.00) - Removed.
NEW MOVETr
Unseen Gust
M / 22
16F
(1)
-14
LNC
+27
LNC
+27
53
37
Start-up 18F in actualy.
(Ver.1.00.00) - New Move.
 
Back Toward
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Spin Knuckle Jab
BT 
H / 15
8F
-3
+8
+8
(Ver.1.00.00) - Command changed from "BT  or ".
 - Upon block changed from -8F.
 - Upon NH changed from +3F.
 - Upon CH changed from +3F.
NEW MOVE
Spin Knuckle Right Jab
BT 
H / 15
8F
-3
+8
+8
Tentative Name.
(Ver.1.00.00) - New Move.
 
Spin Kick
BT 
H / 18
10F
-8
+8
+8
(Ver.1.00.00) - Command changed from "BT  or ".
 - Upon NH changed from KDN.
 - Upon CH changed from KDN.
NEW MOVE
Spin Right Kick
BT 
H / 18
10F
-8
+8
+8
Tentative Name.
(Ver.1.00.00) - New Move.
 
TC1F
Crouch Spin Knuckle
BT 
SL / 5
10F
-5
+6
+6
Returns to crouching.
(Ver.1.00.00) - Command changed from "BT  or ".
 - Hit Lv. changed from SM.
 - Upon block changed from -2F.
 - Upon CH changed from -2F.
NEW MOVETC1F
Crouch Spin Right Knuckle
BT 
SL / 5
10F
-5
+6
+6
Tentative Name.
Returns to crouching.
(Ver.1.00.00) - New Move.
 
TC1F
Crouch Spin Kick
BT 
L / 6
12F
-15
-4
-4
Returns to crouching.
(Ver.1.00.00) - Command changed from "BT  or ".
 - Damage changed from 12.
 - Start-up changed from 10F.
 - Upon block changed from -11F.
 - Upon NH changed from +3F.
 - Upon CH changed from +3F.
NEW MOVETC1F
Crouch Spin Right Kick
BT 
L / 6
12F
-15
-4
-4
Tentative Name.
Returns to crouching.
(Ver.1.00.00) - New Move.
 
TJ
Reverse Jump Kick
BT 
M / -
 
KDN
KDN
 
NEW MOVETJ10F
Reverse Jump Kick (just)
BT 
M / 18
17F
-12
KDN
+9
KDN
+9
(Ver.1.00.00) - New Move.
 
NEW MOVETJ15F
Reverse Jump Kick
BT 
M / 18
22F
-12
KDN
+9
KDN
+9
(Ver.1.00.00) - New Move.
 
TJ
Reverse Jump Kick
BT 
M / -
 
LNC
LNC
 
NEW MOVETJ9F
Reverse Jump Right Kick (just)
BT 
M / 18
17F
-12
KDN
+9
KDN
+9
(Ver.1.00.00) - New Move.
 
NEW MOVETJ14F
Reverse Jump Right Kick
BT 
M / 18
22F
-12
KDN
+9
KDN
+9
(Ver.1.00.00) - New Move.
 
While Opponent is Down
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Down Strike
While enemy is down 
L / 21
18F
-12
+4
+4
49
31
 
Throws
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
Throw
Escape
After
Throw
total
rec.
NOTES
HM
Over The Shoulder
Th(H) / 35
12F
(2)
or
-6F
Reverse Pos.
Head-sd.
Face-up
+1F
39
27
(Ver.1.00.00) - Long Range Throw removed.
(Ver.1.05.00) - Homing added.
HM
Shoulder Pop
Th(H) / 35
12F
(2)
or
-3F
Reverse Pos.
Head-sd.
Face-up
+1F
39
27
To Down after throw.
(Ver.1.00.00) - Long Range Throw removed.
(Ver.1.05.00) - Homing added.
Dragon Screw
Approach from left side
Th(H) / 45
 

-3F
Head-sd.
Face-up
+1F
 
Fall Away
Approach from right side
Th(H) / 40
 

-3F
Head-sd.
Face-up
-2F
 
Reverse Neck Throw
Approach from behind
Th(H) / 50
 
disable
Head-sd.
Face-up
-14F
 
Piggyback Throw
Approach from behind
Th(H) / 50
 
disable
Head-sd.
Face-down
+1F
Enable side quick roll after throw.
Floor Break.
 
HM
Chest Crusher
Th(H) / 40(,4)
12F
(2)

-2F
Clockwise
Foot-sd.
Face-up
±0F
39
27
Damage () is upon wall hit.
(Ver.1.05.00) - Homing added.
Kongo Blast
Th(H) / 22
12F
(1)

-2F
both are standing.
+9F
39
27
(Ver.1.00.00) - Move Name changed from "Kongo Blash (not combination)".
 - Damage changed from 20.
Kongo Blast > Phoenix Smasher
Combination / 22,15
 
disable
Head-sd.
Face-down
-20F
Wall Stun.
(Ver.1.00.00) - Move Name changed from "Kongo Blash".
 - Damage changed from 20,15.
NEW MOVEHT
Kongo Blast > Phoenix Smasher (Heat)
Heat & 
Combination / 22,21
 
disable
Head-sd.
Face-down
-20F
Partially uses remaining Heat time.
Wall Stun.
(Ver.1.00.00) - New Move.
 
Kongo Blast > Phoenix Smasher (Just)
 just
Combination / 22,20
 
disable
Head-sd.
Face-down
-20F
Wall Stun.
(Ver.1.00.00) - Move Name changed from "Kongo Blash (Just)".
 - Damage changed from 20,20.
NEW MOVEHT
Kongo Blast > Phoenix Smasher (Hert & Just)
Heat &  just
Combination / 22,26
 
disable
Head-sd.
Face-down
-20F
Partially uses remaining Heat time.
Wall Stun.
(Ver.1.00.00) - New Move.
 
Foot Launch
Th(H) / 40(44)
11F

-2F
Reverse Pos.
Head-sd.
Face-up
+6F
39
28
Damage () is upon wall hit.
To BT after throw.
 
Twist and Shout
Th(H) / 40
12F

-6F
Foot-sd.
Face-up
±0F
39
27
Floor Break.
(Ver.1.00.00) - Command changed from "".
Push Away
Th(H) / 38(,4)
12F

±0F
Reverse Pos.
Foot-sd.
Face-up
+20F
39
27
Damage () is wall hit bonus.
Paul shift to BT when escape throw.
When Throw escape & wall hit, revenge damage 1 pts.
Wall Stun.
 
NEW MOVE
Turbulent Hammer
Approach mid-air enemy 
M,Th / 21,34
18F
(1)
disable
Head-sd.
Face-down
±0F
51
33
Floor Break.
(Ver.1.05.00) - New Move.
 - Limited the conditions for transitioning to a strike throw to airborne hits only.
(Ver.1.06.01) - Whe have corrected the damage scaling that was not aligned with the intended values.
 - Unintended adjustements were made to the angles and height at which strike throws could transition in Ver.1.05, so we have reverted these settings to match those of Ver.1.04.
Ultimate Tackle
Ultimate Tackle
FC 
Th(M) / 0
26F

-5F
Clockwise
Foot-sd.
Face-up
+3F
59
33
To shift to takedown on hit.
Throw escape input 6F ().
Paul shift to BT when escape throw.
2F () before takedown.
(Ver.1.00.00) - Command changed from " or FC ".
 - Damage changed from 5.
Ultimate Punch
During takedown  or 
Combination / 5,5,5,15
 
or
±0F
Foot-sd.
Face-up
±0F
 
Ultimate Punishment
During takedown 
Combination / 5,5,5,35
 

±0F
Foot-sd.
Face-down
±0F
(Ver.1.00.00) - Command changed from "During takedown ".
 - Damage changed from 5,8,8,35.
Arm Breaker
During takedown  or during Ultimate Punch(3) 
Combination / 25
 

-9F
Head-sd.
Face-up
+1F
Paul shift to down when escape throw.
 
REMOVED
Arm Breaker
Reversal Ultimate Punch (
Combination / 25
 
Head-sd.
Face-up
Reversal Ultimate Punch().
(Ver.1.00.00) - Removed.
REMOVED
Arm Breaker Reversal to Arm Breaker
During Tackle by enemy 
Reversal / 10
 
disable
Head-sd.
Face-up
+3F
Reversal Arm Breaker.
(Ver.1.00.00) - Removed.
Attack Reversal
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
Throw
Escape
After
Throw
total
rec.
NOTES
Attack Reversal
 or 
Reversal(H/M) / -
 
35
Reversal H/M (not for elbow, knee, shoulder, head, jump, weapon and unblockable attack) during 5 to 12F.
 
Attack Reversal(
After Reversal succeeds(
Reversal / 25
 
disable
Foot-sd.
Face-up
+1F
(Ver.1.00.00) - Damage changed from 25+α.
 - Throw Escape removed.
Attack Reversal(
After Reversal succeeds(
Reversal / 25
 
disable
Head-sd.
Face-up
-2F
(Ver.1.00.00) - Damage changed from 25+α.
 - Throw Escape removed.
Attack Reversal(
After Reversal succeeds(
Reversal / 25
 
disable
Head-sd.
Face-up
+1F
(Ver.1.00.00) - Damage changed from 25+α.
 - Throw Escape removed.
Attack Reversal(
After Reversal succeeds(
Reversal / 25
 
disable
Foot-sd.
Face-up
+3F
(Ver.1.00.00) - Damage changed from 25+α.
 - Throw Escape removed.
REMOVED
Attack Reversal(SP
After Reversal succeeds (SP
Reversal / 25+α
 

-6F
Damage 25 + 50% of enemy attack.
Reversal to Reversal during 10F damage 15.
(Ver.1.00.00) - Removed.
REMOVED
Attack Reversal(both legs)
After Reversal succeeds (both legs)
Reversal / 25+α
 
disable
Damage 25 + 50% of enemy attack.
(Ver.1.00.00) - Removed.
Tr
Low Parry
Absorbs(L) / -
 
(Ver.1.00.00) - Tornade Move added.
10 Hit Combo 1
INPUT
HIT LEVELHHMHMHHLMM
DAMAGE512757457825
block+1-3-25-10-12-10-10-32-28-35
NH+8+8-14+1-1+1+1-21-7KDN
-19
CHKDN
-25
Start-up 10F.
(Ver.1.00.00) - 1st damage changed from 7.
10 Hit Combo 2
INPUT
HIT LEVELHHMMLMHMLM
DAMAGE5127978581025
block+1-3-25-22-32-28-11-14-25-29
NH+8+8-14-22C-21-17±0+7LNC
+20
KDN
-13
CH+8+8-14-11C-21-17±0+7LNC
+20
KDN
-19
Start-up 10F.
(Ver.1.00.00) - 1st damage changed from 7.
10 Hit Combo 3
INPUT
HIT LEVELHHMMM
DAMAGE5127930
block+1-1-25-22-28
NH+8+8-14-22CKDN
-11
CH+8+8-14-11CKDN
-17
Start-up 10F.
(Ver.1.00.00) - 1st damage changed from 7.