AZUCENA MILAGROS ORTIZ CASTILLO:DATA

MOVE LIST & FRAME DATA Ver.1.08.01

What can be done during Heat (unique)

  • Libertador Revolución can be used.
  • Nuevo Libertador can be used.
  • Allows the use of the powered up version of Libertador.
【ICONS】
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush 
WH Wall Crush inducing hit.  WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.

【INPUT】
The arrow shaped mark painted () means input over 2F.
The notation like 【】 means "Slide Input". Input rapidly.
"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step

【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle SL:Special Low
Th:Throw UB:Unblockable SP:Special Move

【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.

The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.

【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click in the Notes, you can check the patch changes in move performance on a modal window.

【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise

【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.

【On the mobile devices】
 On the devices with the width less than 1200px, this page changed layout for the mobile devices.
Heat Engager
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
HEPw7F
Heat Burst
When Heat activation available  or 
M / 12 / 3
16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
(Ver.1.05.00) - Reduced the tracking ability against opponent sidesteps.
 - Removed Reversal Break Attribute.
 - Heat Burst's strike damage can no longer cause a K.O.
 - Reduced the distance to the opponent on hit.
 - Changed the opponent's behavior on block, reducing the distance to the opponent.
(Ver.1.07.00) - The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
 - The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
HEPw7-14F
Heat Burst to Cancel
When Heat activation available  or 
SP / -
 
Attack that can activate Heat (10 sec.).
HETJ
Tifón Patear (Heat Engager)
When Heat activation available 
M,H,SP / 16,21
17F
(1)
-7
+17G
+17G
Combo from 1st hit.
HEPw7F
Aero Press Pegar (Heat Engager)
When Heat activation available 
H,SP / 25
16F
(1)
-8
+17G
+17G
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
HE
Tacón Plunger (Heat Engager)
When Heat activation available 
M,SP / 21 / 6
22F
+4
+17G
+17G
 
HE
Golpe Cappuccino (Heat Engager)
When Heat activation available LD 
M,SP / 21
14F
(1)
-8
+17G
+17G
(Ver.1.05.00) - Damage changed from 18.
Heat Engager:Throw
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
Throw
Escape
After
Throw
total
rec.
NOTES
HE
Smell the Coffee (Heat Engager)
When Heat activation available  or  or LD  or LD 
Th(L),SP / 30
12F
(1)
disable
Foot-sd.
Face-up
±0F
41
29
Unable to shift to Heat Dash.
Heat Dash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
HDTJ
Tifón Patear to Heat Dash
Heat 
M,H,SP / 16,21 / 4,16
17F
(1)
+5
LNC
+42
LNC
+42
Combo from 1st hit.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
HDPw7F
Aero Press Pegar to Heat Dash
Heat 
H,SP / 25 / 17
16F
(1)
+5
KDN
+35
KDN
+35
Absorb an attack to power up.
- Chip Damage 21 pts.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
HD
Tacón Plunger to Heat Dash
Heat 
M,SP / 21 / 18
22F
+5
LNC
+50
LNC
+50
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
HD
Golpe Cappuccino to Heat Dash
Heat & LD 
M,SP / 21 16
14F
(1)
+5
KDN
+26
KDN
+26
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Damage changed from 18.
 - Chip Damage changed from 15.
 - Wall Crush inducing guard removed.
During Heat
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
HT
Groovy Strike Cancel to LDR
Heat 
M,SP / 11 / 3
 
-18
-7
-7
Partially uses remaining Heat time.
Has high parry effect.
Has Low parry effect.
HT
Double Blend Tempestad > Nuevo Libertador
Heat  on hit or block 
H,H,H,SP / 14,16,20 / 4,6,8
(1)
+7
LNC
+34
LNC
+34
Partially uses remaining Heat time.
Combo from 2nd CH.
Can be delayed 9F.
Combo can be delayed 6F from CH.
HTHM
Mil Nudillo > Nuevo Libertador
Heat  on hit or block 
H,SP / 21 / 8
18F
(1)
+7
LNC
+34
LNC
+34
Partially uses remaining Heat time.
HT
Coffee Break (Heat)
Heat 
UB(H) / 0
45F
KDN
KDN
+35
KDN
+35
 
HTTJ18F
Volterador to LDR
Heat 
SP / -
 
Partially uses remaining Heat time.
Has high parry effect.
Has Low parry effect.
HTTC4-21F
Livertador Revolución
Heat  or WS 
SP / -
 
Partially uses remaining Heat time.
Cost 25F
Has high parry effect during 22F.
Has Low parry effect during 18F.
(Ver.1.05.00) - Command changed from "Heat ".
HT
Blend Tempestad > Nuevo Libertador
Heat & LD  on hit or block 
H,H,SP / 14,20 / 5,8
(1)
+7
LNC
+34
LNC
+34
Partially uses remaining Heat time.
Combo from 1st hit.
Can be delayed 9F.
HTTr
One Drip Cielo
Heat & LD 
M / 27
16F
(2)
-9
KDN
+42
KDN
+42
62
46
Partially uses remaining Heat time.
Air Status 2F.
During Heat:Throw
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
Throw
Escape
After
Throw
total
rec.
NOTES
NEW MOVEHT
Smell the Coffee (Heat)
Heat  or  or LD  or LD 
Th(L) / 30
12F
(1)
disable
Foot-sd.
Face-up
±0F
41
29
Restores Heat after through.
(Ver.1.08.01) - New Move.
 
HT
Puño de Fuego Evitaction
Heat & LD take high attack from opponent
M / 25
 
Head-sd.
Face-up
+32F
Restores Heat.
Regain recoverable health.
(Ver.1.02.01) - Corrected the issue where attempting to evade a high attack immediately after the end of the Heat state could cause Heat to activate again.
 - Increased the attack range to reduce the occurrence of whiffing for certain moves.
HTTr
One Drip Cielo Evitacion
Heat & LD take low attack from opponent
M / 20
 
Foot-sd.
Face-up
+42F
Restores Heat.
Regain recoverable health.
(Ver.1.02.01) - Fixed the ability to evade low Heat Smashes, unblockable attacks, and certain effect-based attacks.
 - Adjusted the tracking, hitbox, and opponent collision detection for certain moves to make whiffing less likely.
Heat Smash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TJ18F
Azucena Specialty
Heat  or 
M,Th / 15,38
15F
(1)
Th
±0
Th
±0
Enable wall hit.
TJ18F
Azucena Specialty
Heat & LD  or 
M,Th / 15,38
15F
(1)
Th
±0
Th
±0
 
TJ18F
Azucena Specialty (2nd hit)
Heat  or 
M,H,H / 15,15,30
15F
(1)
KDN
KDN
 
TJ18F
Azucena Specialty to LD (on block or whiff)
Heat  or 
M,H,M,SP / 15,15,30 / 4,4,9
15F
(1)
+6
KDN
+15
KDN
+15
Block strings.
(Ver.1.03.01) - Adjusted the opponent's collision detection to make it less likely for positions to swap when pushing the opponent into corner and making them block.
Rage Art
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Pw8F
Alegria del Café
Rage  or Rage & LD  or 
M,Th / 10,45
20F
-15
Th
±0
Th
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Down.
(Ver.1.04.00) - The forward movement when intercepting the opponent's attack has been increased, alleviating issues of whiffing in certain situations.
(Ver.1.05.00) - The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
 - Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
 - Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
 - The hitbox has been Expanded upward, alleviating instances where the attack would miss in certain situations.
(Ver.1.07.00) - Adjustments were made to mitigate the phenomenon where the character's position would shift and the attack would whiff when activated near a wall.
 - Adjustments have been made to the size and position of the attack hitbox, as well as the tracking performance, to reduce the occurrence of whiffing in certain situations.
Neutral Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
High Mountain Combo (1)
 or 
H / 5
10F
+1
+8
+8
29
19
(Ver.1.04.00) - To make it easier to evade with sidesteps, the hitbox has been reduced.
High Mountain Combo
H,H / 5,15
(1)
-10
+8
KDN
+18
Combo from 1st hit.
Can be delayed 8F.
Shift to Libertador when hit on ground.
(Ver.1.04.00) - The distance from the opponent on hit or block has been reduced.
 - Upon block changed from -9F.
(Ver.1.05.00) - Fixed an issue where the move would transition into "Libertador" even when hitting an airborne opponent.
 - Can now be delayed.
 - Upon CH changed from -10F.
High Roast Combo
H,H / 5,23
(1)
-14
+8Sp
+8Sp
Combo from 1st hit.
High Roast Combo to BT
H,H,SP / 5,23
(1)
-14
+8Sp
+8Sp
 
Andes Mountain Uppercut Combo (1)
H / 9
10F
±0
+9
+9
29
19
(Ver.1.04.00) - To make it easier to evade with sidesteps, the hitbox has been reduced.
Andes Mountain Uppercut Combo (2)
H,M / 9,11
(1)
-7
+3
+3
Combo from 1st hit.
(Ver.1.04.00) - The recovery time has been increased by 4F.
 - Upon block changed from -3F.
 - Upon NH changed from +7F.
 - Upon CH changed from +7F.
Tr
Andes Mountain Uppercut Combo
H,M,H / 9,11,21
(1)
-5
KDN
+3
KDN
+3
Combo from 2nd CH.
Can be delayed 11F.
Combo can be delayed 6F from CH.
Groovy Strike (1)
M / 11
14F
-7
+4
+4
40
26
 
Groovy Strike
M,M / 11,18
(1)
-12
+6
KDN
+25
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 8F from hit.
Groovy Strike Cancel to LD
M,SP / 11
 
-18
-7
-7
 
HT
Groovy Strike Cancel to LDR
Heat 
M,SP / 11 / 3
 
-18
-7
-7
Partially uses remaining Heat time.
Has high parry effect.
Has Low parry effect.
Groovy Punalada
M,H / 11,23
(1)
-1
KDN
-15
KDN
-15
Combo from 1st hit.
Can be delayed 6F.
Combo can be delayed 6F from hit.
Guapuño (1) to BT
H,SP / 15
12F
(1)
-8
+3
+8
39
27
 
Guapuño to BT
H,H,SP / 15,14
(1)
-2
+4
+6
Combo from 1st hit.
(Ver.1.05.00) - Damage changed from 15,11.
Delfin Patadas
H,M / 15,17
(1)
-11
+19Hp
KDN
+37
Combo from 1st hit.
Can be delayed 13F.
Combo can be delayed 9F from hit.
Boomerang Scythe
H / 17
15F
-8
+13Sp
KDN
+56
45
30
(Ver.1.05.00) - Adjusted the collision detection with the opponent to reduce the occurrence of whiffing for certain moves.
 - Damage changed from 20.
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Danza del Cóndor (1)
H / 14
17F
(1)
-10
+1
+1
46
29
 
Danza del Cóndor (2)
H,M / 14,17
(1)
-10
+5
+5
Combo from 1st hit.
Can be delayed 9F.
Combo can be delayed 8F from hit.
TJ
Danza del Cóndor
H,M,M / 14,17,23
(1)
-14
KDN
+9
KDN
+9
Combo from 2nd CH.
Can be delayed 11F.
Combo can be delayed 11F from CH.
Sumatra Back Knuckle (1) to LD
M,SP / 15
18F
-4
+5
+5
43
25
 
Sumatra Back Knuckle
M,H / 15,20
(1)
-5
KDN
+22
KDN
+23
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
HM
Tifón Patear (1)
M / 16
17F
(1)
-8
+1
+1
46
29
 
HETJ
Tifón Patear (Heat Engager)
When Heat activation available 
M,H,SP / 16,21
17F
(1)
-7
+17G
+17G
Combo from 1st hit.
HDTJ
Tifón Patear to Heat Dash
Heat 
M,H,SP / 16,21 / 4,16
17F
(1)
+5
LNC
+42
LNC
+42
Combo from 1st hit.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
TJ
Tifón Patear
M,H / 16,21
17F
(1)
-7
KDN
+10
KDN
+10
Combo from 1st hit.
HMTJ
Tifón Patear Cancel to BT
M,SP / 16
17F
(1)
-19
-10
-10
 
TJ
Tifón Trueno
M,H / 16,23 / 0,6(4,9)
(1)
+1
KDN
+52
KDN
+52
 
TJ
Tifón Cañón
M,M / 16,24
(1)
-9
KDN
+6
KDN
+54
 
HEPw7F
Aero Press Pegar (Heat Engager)
When Heat activation available 
H,SP / 25
16F
(1)
-8
+17G
+17G
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
HDPw7F
Aero Press Pegar to Heat Dash
Heat 
H,SP / 25 / 17
16F
(1)
+5
KDN
+35
KDN
+35
Absorb an attack to power up.
- Chip Damage 21 pts.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
Pw7F
Aero Press Pegar
H / 25
16F
(1)
-8
KDN
-17
KDN
-17
49
33
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
Include Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Grande Combo (1)
M / 11
13F
(1)
-3
+8
+8
35
22
 
Grande Combo (2)
M,H / 11,13
(1)
-7
+4
+4
Combo from 1st hit.
Can be delayed 1F.
Combo can be delayed 1F from hit.
(Ver.1.04.00) - The input window has been reduced, preventing delays in its execution.
 - The hitbox has been reduced to make it easier to evade through sidesteps.
 - Damage changed from 11,17.
NEW MOVE
Grande Combo (2) to BT
M,H,SP / 11,13
(1)
-5
+6
+6
Combo from 1st hit.
Can be delayed 1F.
Combo can be delayed 1F from hit.
(Ver.1.05.00) - New Move.
 
Grande Combo
M,H,H / 11,13,20
 
-5
KDN
-14
KDN
+56
Combo from 2nd CH.
Can be delayed 9F.
Combo can be delayed 8F from hit.
(Ver.1.04.00) - The duration of the attack and the hitbox have been adjusted to make it less likely to hit opponents behind you.
 - Damage changed from 11,17,20.
 - Meaty removed.
Grande Combo Cancel to LD
M,H,SP / 11,13
(1)
-17
-6
-6
(Ver.1.04.00) - Damage changed from 11,17.
Full Body Grande Combo
M,H,M / 11,13,23
(1)
-10
KDN
+23
KDN
+23
(Ver.1.04.00) - Damage changed from 11,17,23.
Mount Rainier
M / 12
15F
(1)
-13
LNC
+18
LNC
+18
47
32
 
Rodilla Shot
M / 17
17F
(1)
-5
+5
KDN
+59
47
30
 
Blue Mountain Combo (1)
M / 15
16F
(1)
-7
+2
+2
44
28
 
Tr
Blue Mountain Combo
M,H / 15,23
(1)
-5
KDN
+3
KDN
+3
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 7F from hit.
Include ⇩ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Hand Drip Hammer
M / 20
20F
(1)
-2
+4C
LNC
+44
51
31
Returns to crouching.
La Niña Kick Combo (1)
M / 15
17F
(1)
-9
+5
+5
47
30
(Ver.1.05.00) - Expanded the hitbox upward and downward.
 - The collision detection with the opponent has been adjusted.
 - Start-up changed from 18F.
 - Total changed from 48F.
La Niña Kick Combo to LD
M,H,SP / 15,20
(1)
+1
+16Sp
+16Sp
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
(Ver.1.05.00) - Hitbox has been expanded upward.
Passionate Kick Combo (1)
L / 10
15F
-14
-3
-3
48
33
 
Passionate Kick Combo (2)
L,M / 10,14
 
-13
+1
+1
Combo from 1st CH.
Can be delayed 10F.
Combo can be delayed 6F from CH.
Tr
Passionate Kick Combo
L,M,M / 10,14,21
(1)
-14
KDN
-2
KDN
-2
Combo from 2nd CH.
Can be delayed 10F.
Combo can be delayed 10F from CH.
Roast Knuckle Combo (1)
L / 13
15F
(1)
-13
-2
-2
47
32
 
Roast Knuckle Combo
L,H / 13,5
(1)
-1
+3
+3
Combo from 1st CH.
Can be delayed 11F.
Combo can be delayed 3F from CH.
NEW MOVE
Roast Knuckle Combo Cancel to LD
L,SP / 13
(1)
-20
-9
-9
(Ver.1.05.00) - New Move.
 
WH
Full City Roast Knuckle Combo
L,M / 13,20
(1)
-8
+10
+22W
KDN
+59
 
Include Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TC4F
Crouch Jab
SL / 5
10F
-5
+6
+6
34
24
Returns to crouching.
TC4F
Crouch Straight
SL / 8
11F
-4
+7
+7
34
23
Returns to crouching.
Borrasca Kick Combo (1) to BT
L,SP / 14
16F
(1)
-7
+4
+4
42
26
(Ver.1.04.00) - Damage changed from 12.
Tr
Borrasca Kick Combo
L,H / 14,20
(1)
-13
KDN
+50
KDN
+50
Combo from 1st CH.
(Ver.1.04.00) - Damage changed from 12,20.
TC6F
Bitter Low Kick
L / 13
19F
-14
-3
+12G
52
33
(Ver.1.04.00) - Damage changed from 17.
TC6F
Kilimanjaro Uppercut
M / 23
20F
(1)
-21
LNC
+23
LNC
+23
61
41
 
TJ20F
El Cóndor Pasa
M / 30
26F
(4)
-16
KDN
+5
KDN
+5
66
40
 
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Double Blend Tempestad (1)
H / 14
14F
(1)
-8
+3
+3
41
27
 
Double Blend Tempestad (2) to LD
H,H / 14,16 / 0,4(4,6)
 
+3
+8
+8
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
(Ver.1.04.00) - The tracking ability of the 2nd hit has been enhanced on hit or block of the 1st attack. This adjustment aimes to mitigate instances of the attack whiffing partway through.
Double Blend Tempestad
H,H,H / 14,16,20 / 0,4,6(4,6,8)
(1)
-5
KDN
+8
KDN
+8
Combo from 2nd CH.
Can be delayed 9F.
Combo can be delayed 6F from CH.
Double Blend Tempestad Cancel to BT
H,H,SP / 14,16 / 0,4(4,6)
 
-15
-10
-10
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
HT
Double Blend Tempestad > Nuevo Libertador
Heat  on hit or block 
H,H,H,SP / 14,16,20 / 4,6,8
(1)
+7
LNC
+34
LNC
+34
Partially uses remaining Heat time.
Combo from 2nd CH.
Can be delayed 9F.
Combo can be delayed 6F from CH.
HM
Mil Nudillo
H / 21 / 6(8)
18F
(1)
+2
KDN
+13
KDN
+13
46
28
 
HTHM
Mil Nudillo > Nuevo Libertador
Heat  on hit or block 
H,SP / 21 / 8
18F
(1)
+7
LNC
+34
LNC
+34
Partially uses remaining Heat time.
HE
Tacón Plunger (Heat Engager)
When Heat activation available 
M,SP / 21 / 6
22F
+4
+17G
+17G
 
HD
Tacón Plunger to Heat Dash
Heat 
M,SP / 21 / 18
22F
+5
LNC
+50
LNC
+50
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
Tacón Plunger
M / 21 / 6(8)
22F
+4C
+8C
+8C
52
30
 
Seattle Skipper (1)
M / 10
15F
(1)
-9
+2
+2
43
28
 
Seattle Skipper (2)
M,M / 10,10
(1)
-10
+4
+4
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
Seattle Skipper (3)
M,M,M / 10,10,16
(1)
-10
-2
-2
Combo from 2nd CH.
Can be delayed 11F.
Combo can be delayed 11F from CH.
Seattle Skipper
M,M,M,H / 10,10,16,23
(1)
-7
KDN
-19
KDN
-19
Combo from 3rd hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
Include ⇧ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
WH
Eye Opener
 or  or  or LD 
Parry Punch(H/M),H / 18
18F
(1)
-9
+7
+15W
+7
+15W
51
33
Punch absorbs (H/M) during 2 to 10F.
Upon successful parry, shift to Close Encounter (damage 25).
Rhythmic Hook
 or  or  or LD 
H / 23
17F
(1)
-7
KDN
+6
KDN
+51
52
35
 
TJ10F
Daylight Disk (1)
 or  or 
H / 20
21F
(1)
-16
KDN
+35
KDN
+35
65
44
Shift to down state after move.
Daylight Disk
H,M / 20,17
(1)
-14
KDN
+6
KDN
+55
2nd Impact 6F after 1st block.
TJ9F
Tacones Drip
 or 
M / 20
24F
(2)
-8
KDN
+21
KDN
+21
53
29
 
TJ9F
Tacones Drip
M / 22
24F
(2)
-8
KDN
+21
KDN
+21
53
29
(Ver.1.05.00) - The attack hitbox has been reduced to mitigate the unintended occurrence of hitting opponents who are behind you.
TJ9F
Delayed Rising Toe Kick
M / 20
25F
-13
KDN
+8
KDN
+8
(Ver.1.05.00) - Fixed an issue the move could be countered by attack reversals or parries.
More Than One Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TrTJ17F
Luna Liena
M / 20
15F
(2)
-14
LNC
+25
LNC
+25
54
39
 
Demitasse Molino
M / 21 / 6(8)
25F
(2)
±0C
+13C
+13C
53
28
KDN (+13F) upon behind hit.
(Ver.1.04.00) - The combo damage scaling after hit has been adjusted to 70%.
(Ver.1.07.00) - Behavior on side hits and bakc hits has been modified.
TJ16F
Ortiz Molino to LD
M,M,SP / 10,18 / 3,5(4,7)
21F
(2)
+4
KDN
+5
KDN
+5
52
(Ver.1.05.00) - Upon NH changed from +5CF.
 - Upon CH changed from +5CF.
TJ16F
Ortiz Molino to BT
M,M,SP / 10,18 / 3,5(4,7)
21F
(2)
+4
KDN
+5
KDN
+5
(Ver.1.05.00) - Upon NH changed from +5CF.
 - Upon CH changed from +5CF.
TJ9F
Espresso Agresión (1)
M / 10
15F
(1)
-14
-9
-9
54
39
(Ver.1.03.01) - Meaty changed from 4F.
(Ver.1.03.02) - As a countermeasure against this attack, we initially implemented balancing adjustments in Ver.1.03.01 with the assumption of "evading sideways and then counterattacking." However, due to the current difficulty in executing counterattacks, we have made the additional adjustments.
 - The forward movement distance after the end of the attack duration has been reduced.
 - Upon block changed from -9F.
 - Upon NH changed from -4F.
 - Upon CH changed from -4F.
 - Total changed from 49F.
Espresso Agresión
M,H / 10,20 0,8(3,9)
(2)
+2
KDN
+2
KDN
+2
Block strings.
(Ver.1.03.01) - Revised so that the second attack is not executed after the first attack whiffs.
 - The adjustment was made considering that despite the powerful ability to close tot distance quickly even against distant opponents and the advantage of being able to move first when blocked, the countermeasures through lateral movement were not functioning effectively enough.
(Ver.1.04.00) - Damage changed from 10,27.
 - Chip Damage changed from 0,10(3,12).
 - Upon block changed from +5F.
Others
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Taunt
 or BT 
SP / -
 
55
Enable Cancel after 56F.
Shuffle Recital
 hold
SP / -
 
90
Restores Heat on 171, 261, 446, 591, 636, 766, and 844F.
Enable Cancel after 91F.
Coffee Break
 or BT 
UB(H) / 0
45F
-1
-1
-1
96
51
 
HT
Coffee Break (Heat)
Heat 
UB(H) / 0
45F
KDN
KDN
+35
KDN
+35
 
Ki Charge
 or BT 
SP / -
 
72
Shift to charging.
Black Ivory Talon
SP,UB(M) / 54
135F
KDN
KDN
-8
KDN
-8
Start-up 75F in truth.
TJ18F
Volterador
SP / -
 
54
 
TJ18F
Volterador to LD
SP / -
 
Has high parry effect.
Has Low parry effect.
HTTJ18F
Volterador to LDR
Heat 
SP / -
 
Partially uses remaining Heat time.
Has high parry effect.
Has Low parry effect.
TJ14F
Wall Jumping Attack
With back against wall 
M / 25
27F
(6)
+1
KDN
-3
KDN
-3
Air Status 5F.
Invincibility during 8 to13F.
Full Crouch
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TC
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
Returns to standing when input .
Returns to crouching.
TC
Crouch Straight
FC 
SL / 8
11F
-4
+7
+7
34
23
Returns to crouching.
TC
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
Returns to crouching.
TC
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
Returns to crouching.
Gold Mountain Fist
WS 
M / 17
13F
(1)
-8
+6
KDN
+26
40
27
 
Rainbow Mountain Swing
WS 
M / 14
15F
(1)
-13
LNC
+22
LNC
+22
47
32
 
Viento Fuerte to LD
WS 
M,SP / 23 / 6(9)
20F
(1)
+4
+16Hp
+16Hp
54
34
 
Combo de Cantuta (1)
WS 
M / 13
11F
(1)
-6
+5
+5
36
25
 
Combo de Cantuta (2)
WS 
M,H / 13,10
(1)
-2
+6
+6
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
Combo de Cantuta
WS 
M,H,M / 13,10,23
(1)
-14
KDN
+1
KDN
+27
Combo from 2nd CH.
Can be delayed 11F.
Combo can be delayed 8F from CH.
Combo de Cantuta Cancel to BT
WS 
M,H,SP / 13,10
(1)
-16
-8
-8
 
TC
Cosecha Látigo
FC 
L / 17
18F
(1)
-13
+3C
+13C
50
32
Returns to crouching.
Back Toward (BT)
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TJ8F
Hopping Turn to BT
 or WS  or LD 
SP / -
 
25
Cost 25F.
(Ver.1.05.00) - Command changed from " or LD ".
 - Total changed from 28F.
TJ8F
Shuffle Carnival to BT
 hold
SP / -
 
80
Restores Heat on 48, 98, 143 and 221F.
Enable Cancel after 81F.
Mocha Attaque Matari (1) to BT
BT 
H,SP / 9
10F
(1)
±0
+6
+8
29
19
 
Mocha Attaque Matari
BT 
H,H / 9,23 0,6(2,9)
(1)
-7
KDN
+10
KDN
+10
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 3F from hit.
(Ver.1.05.00) - Chip Damage added.
Mocha Attaque Matari Cancel to LD
BT 
H,SP / 9
(1)
-19
-13
-11
 
Mocha Attaque Sidamo
BT 
H,M / 9,21
(1)
-11
+8
KDN
+52
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 1F from hit.
Qhapaq Ñan (1)
BT 
M / 15
17F
(1)
-8
+3
+3
49
32
 
Qhapaq Ñan
BT  (must hit)  just
M,Th / 15,23
 
Th
±0
Th
±0
Input Timing is during 7F before hit to just hit (total 8F).
Calf Reaper to LD
BT 
L,SP / 23
19F
(1)
-13
+4
+14C
52
33
(Ver.1.05.00) - Changed the opponent's behavior on aerial hit to "Strong Aerial Tailspin".
Upbeat Patadas (1) to BT
BT 
M,SP / 15
15F
(1)
-5
+6
+6
39
24
 
Tr
Upbeat Patadas
BT 
M,M / 15,21
(1)
-14
KDN
-1
KDN
-1
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 7F from hit.
Golpe Affogato
BT 
M / 17
14F
(1)
-11
+3
KDN
+58
46
32
 
TJ9F
Foo Fighter to BT
BT 
M,SP / 23
27F
(2)
-5C
KDN
+20
KDN
+20
57
30
 
TJ9F
Libertador [Regreso]
BT 
SP / -
 
Cost 33F.
TJ9F
Shuffle Jamboree to LD
BT  hold
SP / -
 
83
Restores Heat on 174, 299 and 444F.
Enable Cancel after 84F.
Shuffle Walk to BT
BT  or 
SP / -
 
33
 
TC6F
Hide Turn to BT
BT 
SP / -
 
33
 
TC1F
Crouch Spin Knuckle
BT 
SL / 5
10F
-5
+6
+6
Returns to crouching.
TC1F
Crouch Spin Right Knuckle
BT 
SL / 5
10F
-5
+6
+6
Tentative Name.
Returns to crouching.
TC1F
Crouch Spin Kick
BT 
L / 6
12F
-15
-4
-4
Returns to crouching.
TC1F
Crouch Spin Right Kick
BT 
L / 6
12F
-15
-4
-4
Tentative Name.
Returns to crouching.
TJ10F
Reverse Jump Kick (just)
BT 
M / 18
17F
-12
KDN
+9
KDN
+9
 
TJ15F
Reverse Jump Kick
BT 
M / 18
22F
-12
KDN
+9
KDN
+9
 
TJ9F
Reverse Jump Right Kick (just)
BT 
M / 18
17F
-12
KDN
+9
KDN
+9
 
TJ14F
Reverse Jump Right Kick
BT 
M / 18
22F
-12
KDN
+9
KDN
+9
 
Libertador (LD)
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Livertador
 or WS 
SP / -
 
Cost 24F.
Has high parry effect during 19F.
Has Low parry effect during 18F.
(Ver.1.05.00) - Fixed an issue where evasive actions against low attacks would occur even when the opponent was behind you.
 - Command changed from "".
HTTC4-21F
Livertador Revolución
Heat  or WS 
SP / -
 
Partially uses remaining Heat time.
Cost 25F
Has high parry effect during 22F.
Has Low parry effect during 18F.
(Ver.1.05.00) - Command changed from "Heat ".
Shuffle Jamboree to LD
 hold
SP / -
 
75
Restores Heat on 159, 285 and 429F.
Enable Cancel after 76F.
Livertador to stand up
LD 
SP / -
 
20
Auto block during 11F.
Blend Tempestad (1) to LD
LD 
H,SP / 14 / 4(5)
13F
+3
+8
+8
35
22
 
Blend Tempestad
LD 
H,H / 14,20 / 4,6(5,8)
(1)
-5
KDN
+8
KDN
+8
Combo from 1st hit.
Can be delayed 9F.
Combo can be delayed 6F from hit.
HT
Blend Tempestad > Nuevo Libertador
Heat & LD  on hit or block 
H,H,SP / 14,20 / 5,8
(1)
+7
LNC
+34
LNC
+34
Partially uses remaining Heat time.
Combo from 1st hit.
Can be delayed 9F.
Blend Tempestad Cancel to BT
LD 
H,SP / 14 / 4(5)
13F
-15
-10
-10
 
HE
Golpe Cappuccino (Heat Engager)
When Heat activation available LD 
M,SP / 21
14F
(1)
-8
+17G
+17G
(Ver.1.05.00) - Damage changed from 18.
HD
Golpe Cappuccino to Heat Dash
Heat & LD 
M,SP / 21 16
14F
(1)
+5
KDN
+26
KDN
+26
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Damage changed from 18.
 - Chip Damage changed from 15.
 - Wall Crush inducing guard removed.
Golpe Cappuccino
LD 
M / 21
14F
(1)
-8
+21Hp
+21Hp
43
29
(Ver.1.05.00) - Damage changed from 18.
 - Upon NH changed from +11F.
 - Wall Crush inducing NH removed.
 - Upon CH changed from +11F.
 - Wall Crush inducing CH removed.
Acerbic Low Kick to BT
LD 
L,SP / 15
16F
(1)
-9
+2
+2
44
28
 
Blend Reganar to BT
LD 
L,M,SP / 15,20
(1)
-10
KDN
+21
KDN
+21
Combo from 1st CH.
Can be delayed 9F.
Combo can be delayed 8F from CH.
(Ver.1.05.00) - The attack hitbox has been expanded upward, alleviating instances where the attack would miss in certain situations.
 - Upon NH changed from +7CF.
Blend Asaltar (1) to LD
LD 
M,SP / 14
15F
(1)
-3
+10
+10A
40
25
(Ver.1.05.00) - Upon block changed from -6F.
 - Upon NH changed from +7F.
 - Upon CH changed from +7F.
 - Total changed from 43F.
Blend Asaltar (2)
LD 
M,H / 14,10
(1)
-1
+5
+10
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 10F from hit.
Mid-air hit after 1st hit.
(Ver.1.05.00) - The recovery time has been decreased by 1F.
 - Upon block changed from -2F.
 - Upon NH changed from +4F.
 - Upon CH changed from +4F.
Tr
Blend Asaltar
LD 
M,H,M / 14,10,23
(1)
-10
KDN
+51
KDN
+51
Combo from 2nd hit.
Can be delayed 12F.
Combo can be delayed 2F from hit.
Blend Martillo
LD 
M,M / 14,21
(1)
-13
KDN
+16
KDN
+16
Combo from 1st hit.
Can be delayed 6F.
Combo can be delayed 6F from hit.
TrTJ20F
Rana Barista
LD 
M / 23
18F
(1)
-14
LNC
+28
LNC
+28
54
36
 
Rana Barista Cancel to BT
LD 
SP / -
 
34
 
Pw8FHM
El Niño High Kick
LD 
H / 25 / 7(10)
16F
(1)
-5
KDN
+32
KDN
+32
51
35
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
Blend Cortar (1)
LD 
L / 14
19F
(1)
-31
-2
-2
51
32
 
Blend Cortar
LD 
L,H / 14,27
(1)
-7
KDN
+5
KDN
+5
 
HTTr
One Drip Cielo
Heat & LD 
M / 27
16F
(2)
-9
KDN
+42
KDN
+42
62
46
Partially uses remaining Heat time.
Air Status 2F.
Libertador [Varios] to LD
LD 
SP / -
 
 
Caer Back Funnel to LD
LD 
SP / -
 
32
(Ver.1.05.00) - Total changed from 45F.
WH
Caer Back Funnel > Eye Opener
LD 
SP,Parry Punch(H/M),H / 18
38F
(1)
-9
+7
+15W
+7
+15W
(Ver.1.05.00) - Command changed from "LD  or ".
Azucena Admission
LD 
SP / -
 
Restores Heat on 21, 41, 69, 89, 117 ...F (20, 28, 20, 28).
Milagros Show
LD  or 
SP / -
 
Restores Heat on 24, 48, 77, 101, 125 ...F (24, 28, 24, 28).
Salida Castillo
LD 
SP / -
 
 
Throws
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
Throw
Escape
After
Throw
total
rec.
NOTES
HM
Amaru Head Squeeze
Th(H) / 35
12F
(2)
or
-3F
Foot-sd.
Face-up
±0F
39
27
(Ver.1.05.00) - Homing added.
HM
El Dorado Neck Snap
Th(H) / 35
12F
(2)
or
-3F
Reverse Pos.
Head-sd.
Face-up
Reverse Pos.
±0F
39
27
(Ver.1.05.00) - Homing added.
Urubamba Neck Lock
Approach from left side
Th(H) / 40
 

-3F
Head-sd.
Face-down
±0F
 
Giratorio Sleeper Throw
Approach from right side
Th(H) / 40
 

-3F
Foot-sd.
Face-down
-3F
 
Caffeine Abduction
Approach from behind
Th(H) / 50
 
disable
Head-sd.
Face-down
±0F
 
Inti Raymi Necklace
 or LD 
Th(H) / 40
11F

±0F
Head-sd.
Face-up
Reverse Pos.
-3F
39
28
 
UFO Roll to LD
L,Thげ / 21
25F
(1)
disable
-4F
Foot-sd.
Face-up
±0F
67
42
Take damage (18 pt.) when hitting crouching opponent.
Upom whiff returns to crouching.
(Ver.1.04.00) - Expanded the hurtbox for the opponent's counter-attack to be more likely to connect after the attack ends.
 - The colision detection with the opponent has been expanded upwards to reduce the instances of positional swapping.
Ultimate Tackle
FC 
Th(M) / 0
26F

-5F
Foot-sd.
Face-up
+3F
59
33
To shift to takedown on hit.
Accept inputs from (7F) + .
To shift to takedown on hit.
Throw Escape input 7F or during 49 to 50F.
(Ver.1.03.01) - To standardize the controls with other characters, changed to accept inputs from the 6th frame during crouching.
Ultimate Punch
During takedown  or 
Combination / 5,5,5,15
 
or
±0F
Foot-sd.
Face-up
±0F
 
Arm Breaker
During takedown 
Combination / 25
 

-9F
Head-sd.
Face-up
Clockwise
+1F
Shift is also after the 3rd hit of Ultimate Punch.
HE
Smell the Coffee (Heat Engager)
When Heat activation available  or  or LD  or LD 
Th(L),SP / 30
12F
(1)
disable
Foot-sd.
Face-up
±0F
41
29
Unable to shift to Heat Dash.
Smell the Coffee
 or  or LD  or LD 
Th(L) / 30
12F
(1)
disable
Foot-sd.
Face-up
±0F
41
29
 
NEW MOVEHT
Smell the Coffee (Heat)
Heat  or  or LD  or LD 
Th(L) / 30
12F
(1)
disable
Foot-sd.
Face-up
±0F
41
29
Restores Heat after through.
(Ver.1.08.01) - New Move.
 
Attack Reversal
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
Throw
Escape
After
Throw
total
rec.
NOTES
Close Encounter
 or LD 
Parry Punch(H/M) / 25
 
Head-sd.
Face-up
-4F
Upon successful parry of Eye Opener ().
Runaway
BT 
Parry(M) / -
 
55
Has mid parry effect during 2 to 8F.
Recovery 28F upon successful parry.
Crema Petalo to LD
LD take high attack from opponent
SP / -
 
Regain recoverable health.
Recovery 21F upon successful parry.
Flush Valve Gracia to LD
LD take low attack from opponent
M,M / 15,20
 
+8F
Regain recoverable health.
(Ver.1.02.01) - Fixed the ability to evade low Heat Smashes, unblockable attacks, and certain effect-based attacks.
 - Adjusted the tracking, hitbox, and opponent collision detection for certain moves to make whiffing less likely.
HT
Puño de Fuego Evitaction
Heat & LD take high attack from opponent
M / 25
 
Head-sd.
Face-up
+32F
Restores Heat.
Regain recoverable health.
(Ver.1.02.01) - Corrected the issue where attempting to evade a high attack immediately after the end of the Heat state could cause Heat to activate again.
 - Increased the attack range to reduce the occurrence of whiffing for certain moves.
HTTr
One Drip Cielo Evitacion
Heat & LD take low attack from opponent
M / 20
 
Foot-sd.
Face-up
+42F
Restores Heat.
Regain recoverable health.
(Ver.1.02.01) - Fixed the ability to evade low Heat Smashes, unblockable attacks, and certain effect-based attacks.
 - Adjusted the tracking, hitbox, and opponent collision detection for certain moves to make whiffing less likely.
Tr
Low Parry
Absorbs(L) / -
 
Foot-sd.
Face-up
+35F
 
10 Hit Combo 1
INPUT
HIT LEVELHHLHHLMHMH
DAMAGE151185107810924
block-8-2-17-10-19-25-28-16-21-22
NH+3+4-6-6-13-14-17-7-16KDN
-5
CH+8+6-6-6-13-14-17-7-16KDN
-5
Start-up 12F.